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Sound Designer (SSR)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Sound Designer (GameDev): Creating ambient sounds, UI sounds, and general SFX for a next-gen game environment with an accent on believability and environmental storytelling. Focus on implementing audio assets in-game, troubleshooting audio issues, and collaborating with artists from various areas.
Location: Must be an Argentine citizen
Company
is producing a next-gen (PC, PlayStation 5, XBOX Series S/X) videogame title.
What you will do
- Create ambient background sounds, user interface sounds, and general SFX.
- Evaluate and implement audio assets in-game, adjusted to gameplay needs.
- Identify opportunities and audio needs across all areas of the game.
- Work as a team with other artists and professionals.
- Estimate tasks while considering dependencies and delays.
- Participate in weekly planning meetings.
Requirements
- Updated portfolio.
- Experience with the Unity Game Engine.
- Knowledge of audio theory and audio production practices for software development.
- Knowledge and control of Digital Audio Workstations or sound editing software, like FMOD and FL Studio.
- Ability to troubleshoot audio issues and optimize audio assets.
- Experience working in published videogames.
- Be an Argentine citizen.
- Native level of Spanish.
Nice to have
- Knowledge of music composition and editing.
- Experience working with dialogue and voice acting.
- Knowledge of foley techniques and recording.
- Intermediate level of English or higher.
- Interest in creating new videogames.
Culture & Benefits
- Remote position with Discord voice call during work.
- Flexible schedule.
- Use of Clockify tool to register work hours.
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