TL;DR
Sound Designer (Game Development): Creating immersive soundscapes, UI sounds, and SFX for a next-gen videogame title with an accent on in-game audio asset implementation and optimization. Focus on identifying audio needs, collaborating with artists, and ensuring sound quality across the game.
Location: Remote. Must be an Argentine citizen.
Company
hirify.global is a company developing a next-gen videogame title for PC, PlayStation 5, and XBOX Series S/X.
What you will do
- Create ambient background sounds, user interface sounds, and general SFX for a believable and compelling game environment.
- Evaluate and implement audio assets in-game, adjusted to gameplay needs.
- Identify audio opportunities and needs across all areas of the game.
- Work as a team with other artists and professionals from various areas.
- Estimate tasks while taking into account dependencies and possible delays.
- Participate in weekly planning meetings (Sprints).
Requirements
- Updated portfolio required as part of the application.
- Experience working with the Unity Game Engine.
- Knowledge of principles and practices of audio theory and audio production for software development.
- Knowledge and control of Digital Audio Workstations or sound editing software, such as FMOD and FL Studio.
- Ability to troubleshoot audio issues, as well as optimize new and existing audio assets.
- Experience working in published videogames.
- Must be an Argentine citizen.
- Native level of Spanish required.
Nice to have
- Knowledge of music composition and editing.
- Experience working with dialogue and voice acting.
- Knowledge of foley techniques and recording.
- Intermediate level of English or higher.
- Interest in the creation of new videogames, critical thinking, problem-solving, and good time management skills.
Culture & Benefits
- Fully remote position.
- Flexible schedule.
- Use of Discord for voice calls while working.
- Use of Clockify tool to register work hours.
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