TL;DR
3D Artist (Gamedev): Creating 3D models, textures, and materials for mobile games with an accent on rigging for animation and animate humanoid characters. Focus on visually participating in the game development process in a versatile way with the game designer and art team lead, delivering low-poly 3D models for mobile platforms.
Location: Fully remote
Company
We are a game studio that specializes in colorful, playful and creative games!
What you will do
- Create 3D models, textures, and materials for mobile games.
- Visually participate in the game development process with the game designer and art team lead.
- Rigging for animation and animate humanoid characters.
- Deliver low-poly 3D models for mobile platforms.
Requirements
- Bachelor's Degree in 3D Animation, Animation, Fine Arts or related field.
- Proficient experience in Blender or Maya, Photoshop, and Substance Painter.
- Proficient experience in 3D Modeling, Animation, Rigging, UV-Mapping, Texturing, 2D painting, and compositing.
- Intermediate knowledge of Unity.
- Interest in the agile working environment.
Nice to have
- Working experience with hyper-casual games is a plus.
- Digital art skills besides traditional art skills including knowledge of composition, layout, lighting, color theory.
Culture & Benefits
- Competitive salary.
- Health insurance.
- Continuous learning with mentorship, coaching.
- Happy hours and team motivational events.
- Fully Remote working option.
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