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ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΎ 6 Π΄Π½Π΅ΠΉ Π½Π°Π·Π°Π΄

Senior Foundational Tools Programmer (Gamedev)

Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
onsite
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
senior
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
Netherlands
РСлокация
Netherlands
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

ОписаниС вакансии

ВСкст:
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TL;DR

Senior Foundational Tools Programmer (GameDev): Architecting and implementing the next iteration of the Decima Engine's Editor, which is used for developing extraordinary open-world games, with an accent on robust production planning tools, advanced debuggers, and user-friendly workflows. Focus on designing, developing, and maintaining the foundation of the Decima Editor experience and enabling the growth of its feature set and performance.

Location: This position is based in our studio in the heart of Amsterdam. hirify.global offers relocation and immigration support.

Company

hirify.global is a game development studio of Sony Interactive Entertainment, passionate about creating cutting-edge technology like the Decima Engine for award-winning games.

What you will do

  • Work within a team of software engineers, interacting closely with artists and designers.
  • Contribute to content-authoring tools for a large, dynamic games studio.
  • Write high-quality, maintainable code and elevate team members' coding standards.
  • Establish requirements, design, and implement changes to the Tools Framework to enhance the editor's feature set and performance.

Requirements

  • At least 4 years of DCC, GUI, Editor Framework, or Viewport Tooling experience.
  • Strong C++ programming skills with expertise in software design and architecture.
  • Skilled in algorithms, software design & architecture, and debugging.
  • Comfortable working within a very large existing codebase and toolset.
  • Strong written and verbal English communication skills.

Nice to have

  • Experience working on AAA game tools/pipelines.
  • Skills in tools design, workflows, and usability.
  • Experience collaborating with Product Management and UX Designers.
  • Understanding of game development pipelines and production cycles.

Culture & Benefits

  • Relocation and immigration support.
  • Inclusive environment that empowers employees and embraces diversity.
  • Team with varied backgrounds, experiences, and perspectives.
  • Based in a studio in Amsterdam.

Hiring process

  • Submit CV and Cover Letter.
  • Provide C++ code sample and/or demo material of tools, if available.

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли Ρ€Π°Π±ΠΎΡ‚ΠΎΠ΄Π°Ρ‚Π΅Π»ΡŒ просит Π²ΠΎΠΉΡ‚ΠΈ Π² ΠΈΡ… систСму, ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΡ iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’

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