ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΎ 26 Π΄Π½Π΅ΠΉ Π½Π°Π·Π°Π΄
Lead Lighting Artist
ΠΡΡΡ & Π‘ΠΎΠΏΡΠΎΠ²ΠΎΠ΄
ΠΠ»Ρ ΠΌΡΡΡΠ° Ρ ΡΡΠΎΠΉ Π²Π°ΠΊΠ°Π½ΡΠΈΠ΅ΠΉ Π½ΡΠΆΠ΅Π½ Plus
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ Π²Π°ΠΊΠ°Π½ΡΠΈΠΈ
Π’Π΅ΠΊΡΡ:
TL;DR
Lead Lighting Artist (AAA Game Development): Leading real-time lighting for PC and console games with an accent on physically based rendering, lighting pipelines, and artistic consistency. Focus on mentoring the lighting team, optimizing rendering performance and memory usage, troubleshooting lighting issues, and collaborating on gameplay, cinematic, and graphics features.
Location: Helsinki, Finland; permanent full-time position based onsite
Company
Award-winning Finnish game studio creating high-quality AAA titles with a strong focus on gameplay, technical excellence, narrative, and distinctive audiovisual presentation.
What you will do
- Supervise and mentor the lighting team while supporting professional growth and team cohesion.
- Define lighting targets, best practices, workflows, and pipelines for internal and external teams.
- Create and review lighting for game levels and cinematics, maintaining consistent artistic quality across the project.
- Collaborate with Art, Technical Art, Graphics Programming, Production, QA, and other departments.
- Manage lighting tasks, bugs, priorities, assignments, and performance reviews.
- Troubleshoot rendering and performance issues while optimizing lighting for technical budgets.
Requirements
- Shipped at least one PC or console title as a Lead Lighting Artist.
- 8+ years of AAA game development experience for PC and/or console.
- Expert knowledge of real-time lighting techniques and physically based rendering.
- Strong experience with node-based lighting shaders and scripting for lighting interactions.
- Understanding of how lighting supports gameplay, storytelling, and mood, with a strong eye for aesthetics, color theory, and composition.
- Fluent written and verbal English; ability to work onsite in Helsinki, Finland.
Nice to have
- Experience with Unreal Engine or a proprietary AAA engine.
- Background in cinematic lighting or photography.
- Experience with global illumination and ray tracing systems.
Culture & Benefits
- Nordic work-life balance with time and support for personal and professional development during work hours.
- Competitive salary, benefits, and healthcare.
- Tailored immigration and relocation package for settling in Finland.
- State-of-the-art studio facilities in central Helsinki.
- Flexible, open, collaborative, inclusive, and supportive work environment.
- Access to PlayStation Studios collaboration, games, tools, and ambitious projects.
Hiring process
- Interviews begin immediately.
- Background checks are conducted at the offer stage.
ΠΡΠ΄ΡΡΠ΅ ΠΎΡΡΠΎΡΠΎΠΆΠ½Ρ: Π΅ΡΠ»ΠΈ ΡΠ°Π±ΠΎΡΠΎΠ΄Π°ΡΠ΅Π»Ρ ΠΏΡΠΎΡΠΈΡ Π²ΠΎΠΉΡΠΈ Π² ΠΈΡ ΡΠΈΡΡΠ΅ΠΌΡ, ΠΈΡΠΏΠΎΠ»ΡΠ·ΡΡ iCloud/Google, ΠΏΡΠΈΡΠ»Π°ΡΡ ΠΊΠΎΠ΄/ΠΏΠ°ΡΠΎΠ»Ρ, Π·Π°ΠΏΡΡΡΠΈΡΡ ΠΊΠΎΠ΄/ΠΠ, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡΠ΅ ΡΡΠΎΠ³ΠΎ - ΡΡΠΎ ΠΌΠΎΡΠ΅Π½Π½ΠΈΠΊΠΈ. ΠΠ±ΡΠ·Π°ΡΠ΅Π»ΡΠ½ΠΎ ΠΆΠΌΠΈΡΠ΅ "ΠΠΎΠΆΠ°Π»ΠΎΠ²Π°ΡΡΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡΠΈΡΠ΅ Π² ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΊΡ. ΠΠΎΠ΄ΡΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β