TL;DR
Principal UI/UX Designer (Gamedev): Driving internal and outsourcing UI/UX efforts for a new, unannounced IP with an accent on player flow, iconography, and graphic design. Focus on wireframing, prototyping, and implementing designs in Unreal Engine 5 within the context of multiplayer action game user experience and presentation.
Location: Remote. Our ranges are based on California market rate regardless of work location in the US.
Salary: $160,000 - $165,000
Company
hirify.global is a remote-first games company on a mission to continually reinvent how stories are played, uniting talent from games, TV, and film to create original IPs and expansive worlds.
What you will do
- Design an effective user interface in a multiplayer action game.
- Wireframe, sketch, prototype, test, and implement your work into Unreal Engine 5.
- Coordinate and collaborate with key team members to achieve desired quality and champion user-centered design.
- Drive external/outsourced UI/UX development and work with the internal team for implementation.
- Maintain style guides, documentation, and other resources.
- Mentor UI/UX team, helping them develop their skills and creativity by providing constructive feedback.
Requirements
- 12+ years of experience in AAA game development as a UI/UX designer and at least one shipped multiplayer online game, preferably a shooter.
- 3+ years of experience in Unreal - Slate, MVVM, UMG.
- Experience managing and working with outsource vendors for UI/UX.
- Strong understanding of Unreal 5, Figma, Miro, and other tools needed for UI/UX art.
- Ability to create AAA quality UI art assets (Icons, Animations, Fonts, etc) within the Adobe Suite and Figma.
- Highly collaborative and able to identify gaps in communication and process.
Nice to have
- Knowledge of accessibility features and how to solve for them within the context of the project.
- Programming experience (C++, C#, etc.) is a plus.
- Passionate about shooter games and communicating core shooter feedback.
- Knowledge and passion for online multiplayer shooters.
Culture & Benefits
- Remote-first games company with a diverse team.
- Projects unite games, TV, and film industry talent to create original IPs.
- Air travel up to 10% may be required for Studio/Team Offsites and Events.
- Equal Opportunity Employer.
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