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1 день назад

Spine Animator (Gamedev)

Формат работы
remote (только Europe)
Тип работы
fulltime
Грейд
middle/senior
Английский
b2
Страна
EU
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Spine Animator (Gamedev): Creating high-quality 2D animations for a new mobile game, focusing on character animation, UI, and motion graphics. Focus on building efficient rigs and meshes optimized for mobile performance and ensuring seamless integration with Unity.

Location: Remote - open to all EU locations

Company

hirify.global is developing a new mobile game based on a globally recognized entertainment IP, combining proven F2P systems with a fresh hybrid-casual approach.

What you will do

  • Character Animation: Create high-quality 2D animations for a diverse cast of characters using Esoteric Spine, focusing on weight, personality, and fluid movement.
  • UI & Motion Graphics: Design and implement dynamic UI animations and transitions that enhance the user experience, providing clear feedback and satisfying "game feel."
  • Rigging & Skinning: Build efficient, flexible rigs and meshes that allow for expressive movement while remaining optimized for mobile performance.
  • Technical Integration: Work closely with engineers to integrate animations into Unity.
  • Optimization: Manage draw calls, texture atlases, and bone counts to ensure the game runs smoothly across a wide range of mobile devices.
  • Partner with the Art Director and 2D Artists to ensure animations align with the established art style and IP guidelines.

Requirements

  • 3+ years of experience in 2D animation for games, with at least one shipped mobile title.
  • Mastery of Esoteric’s Spine.
  • A deep understanding of traditional animation principles applied to 2D skeletal rigs.
  • Experience animating buttons, menus, and HUD elements to create a premium, responsive interface.
  • Experience working within Unity (Spine-Unity runtime).
  • Strong English communication skills and the ability to stay organized and self-motivated in a fully remote environment.

Nice to have

  • Experience creating 2D particles or hand-drawn FX to complement animations.
  • Previous work with licensed entertainment IPs and the ability to maintain strict brand consistency.
  • Proficiency in After Effects for pre-visualizing UI flows or marketing assets.

Culture & Benefits

  • Help build a new mobile game from concept to launch.
  • Work on a globally recognized IP with real brand reach and growth potential.
  • Collaborate with a veteran-led studio that prizes creativity, experimentation, and player-first thinking.
  • 100% remote, flexible work with a small, passionate, execution-focused team.

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