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Principal Visual Development Artist (Cinematics): Establishing the overall look of cinematic concepts for asset development, design, and illustration using traditional, 3D, and generative AI tools with an accent on interpreting briefs, creating environment/prop concepts, and collaborating with art/cinematic directors. Focus on incorporating 3D problem-solving into concept design and creating high-quality concept art for characters and environments.
Location: This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The home studio for this role is Irvine, CA. Remote work arrangements may be possible.
Entertainment is a premier developer and publisher of entertainment experiences, best known for iconic video game universes like Warcraft, Overwatch, Diablo, and StarCraft.
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