TL;DR
Environment Art Intern: Participating in the environment art pipeline for active AAA game projects with an accent on asset creation, texturing, and in-engine implementation. Focus on acquiring essential skills in industry-standard tools like Unreal Engine, ZBrush, Blender, and Substance Painter, while contributing to polishing existing environment assets and fixing issues.
Location: Hybrid (San Carlos, CA). Must be legally eligible to work in the United States. Onsite work is required for the first 1-2 weeks for onboarding in San Carlos, CA.
Salary: $21-25 per hour, plus a stipend.
Company
hirify.global is a game development studio with a 30-plus year legacy, known for creating award-winning franchises like Tomb Raider.
What you will do
- Acquire essential skills using industry-standard tools and software such as Unreal Engine, ZBrush, Blender and Substance Painter/Designer.
- Participate in various game development aspects of the environment art pipeline including blockouts, sculpting, modeling, UVs, texturing, baking, and in-engine implementation.
- Support mid, senior, and lead artists by polishing existing environment assets, helping fix issues, and any other tasks as assigned.
- Enhance your understanding of advanced game development technology, focusing on Unreal Engine.
Requirements
- Enrolled as a college Junior or Senior (Fall/Winter 2025 or Spring 2026 graduation).
- Pursuing a degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields.
- Availability to work full-time (40 hrs/week) from June 1st – August 21st, 2026.
- Legal eligibility to work in the United States.
- Submission of a complete application including resume, cover letter, and a link to your portfolio.
- Portfolio demonstrating foundational environment art skills, including strong perspective, composition, mood, lighting, and material definition, and an understanding of color theory and PBR.
Nice to have
- Industry involvement outside classroom curriculum such as game jams or personal/group projects.
- Exposure to industry-standard development software tools and engines.
- Willingness to tackle challenges, learn from feedback, and adapt to new tools or workflows.
Culture & Benefits
- Competitive regional salary and stipend.
- 100% employer-paid medical, dental, and vision insurance options.
- Professional development reimbursement.
- Flexible hybrid on-site/off-site work opportunities.
- Company paid holidays, plus additional paid days in December for holiday break.
- Ability to accrue additional paid time-off.
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