TL;DR
Art Producer, Characters and Environments (Intern) (Gamedev): Supporting the NBA 2K franchise development efforts by assisting in managing feature sets, priorities, assignments, and schedules. Focus on troubleshooting production issues, coordinating information flow between departments, and tracking art requests.
Location: This is a fully remote role that may be based anywhere in the United States.
Salary: $20 p/hr (California, New York State, Washington, New Jersey), $24 p/hr CAD (British Columbia)
Company
Visual Concepts is one of the world’s top game development studios that has shipped over 100 multi-sku titles to critical acclaim and commercial success.
What you will do
- Assist team lead in managing feature set, priorities, assignments and schedules.
- Coordinate the flow of information between departments regarding deadlines, assignments and priorities on a daily and weekly process.
- Keep the internal tracking systems up-to-date with meeting/discussion notes, tasks, assignees, priorities, due dates and statuses.
- Compile and send outsourcing packages as well as creating contracts for them and determining the budget.
- Responsible for receiving and tracking art requests from multiple teams.
- Troubleshoot, proactively identify, and quickly execute on production issues and/or inefficiencies.
Requirements
- Student or recent graduate specializing in game development or film.
- Ability to establish priorities and multi-task efficiently.
- Comfortable working in a fast-paced and dynamic environment.
- Possess very strong organization and communication skills.
- Familiarity with Shotgrid, Perforce, Confluence, Test Track Pro, Excel, Google Drive.
- Passion for video games.
Culture & Benefits
- Full range of medical, financial, and other benefits.
- Employee will be in an 'at-will position'.
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