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2 дня назад

Texture Artist (Game Art)

70 000 - 120 000CAD
Формат работы
hybrid
Тип работы
project
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify RU Global, списка компаний с восточно-европейскими корнями
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Описание вакансии

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TL;DR

Texture Artist (Game Art): Bringing environments and game elements to life by creating and applying tileable and unique textures, ensuring they align with artistic vision and perform efficiently in-game. Focus on producing PBR-compliant textures like normal, roughness, and albedo maps, optimizing texture reuse, and collaborating with 3D and lighting artists to adapt textures to visual and technical needs.

Location: Hybrid work model, based in Toronto, Canada

Salary: $70,000–$120,000 CAD yearly

Company

hirify.global is a global leader in gaming, creating original and memorable gaming experiences across the world.

What you will do

  • Apply the project’s artistic direction when creating textures for environments and objects.
  • Collaborate with 3D modellers to understand shapes, materials, and visual context.
  • Produce textures such as normal maps, roughness maps, and albedo maps within a Physically Based Rendering (PBR) pipeline.
  • Optimize the quantity and reuse of textures to balance quality and performance.
  • Generate accurate object mapping for assigned assets.
  • Check texture quality in the game engine and make improvements where needed.

Requirements

  • Strong team collaboration skills with openness to feedback.
  • Keen observation skills and attention to visual details.
  • Adaptability to changing priorities and creative direction.
  • Proficiency with Substance Painter and Substance Designer in a professional context.
  • Working knowledge of tools such as ZBrush, Adobe Photoshop, 3ds Max, Maya, Blender, and Marmoset Toolbag.
  • English: B2+ required.

Culture & Benefits

  • Embrace a hybrid work model for work-life balance.
  • Opportunity to work with a global leader in gaming.
  • Work on memorable gaming experiences like Assassin’s Creed, Rainbow Six, and Just Dance.
  • Contribute to pipeline improvements and best practices.
  • Be part of a team that values diverse perspectives.

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