TL;DR
Senior Animator (Gamedev): Creating believable character and creature animations for a project developed in cooperation with CD PROJEKT RED with an accent on anatomy, movement dynamics, and forces. Focus on implementing created assets into Unreal Engine 5 and mentoring less experienced team members.
Location: Possibility to work remotely from anywhere with a time zone difference of -/+ 2 hours from GMT+1.
Salary: 17 400 - 20 900 PLN GROSS/MONTHLY
Company
Fool’s Theory is a game development company from Bielsko-Biała in Poland, known for creating games like Seven: The Days Long Gone and The Thaumaturge.
What you will do
- Collaborate with design, art, and narrative teams to create character and creature animations.
- Work with motion capture data and implement assets into Unreal Engine 5.
- Provide feedback on animation team's work and maintain animation pipeline.
- Research new technical solutions.
- Mentor less experienced team members.
Requirements
- At least 7 years of professional experience in a similar position.
- Demonstrated knowledge of human and creature anatomy.
- Proficient in Autodesk Maya and familiar with Autodesk MotionBuilder.
- Experience with Unreal Engine 5 and engine implementation.
- Fluent English.
- Good communication skills and problem-solving oriented.
Nice to have
- Rigging experience/knowledge.
- Scripting (MEL/Python) experience.
- Ability to independently plan your own work.
Culture & Benefits
- Opportunity to work on a cool project in cooperation with CD PROJEKT RED.
- Flexible working hours (core hours 10:00-16:00).
- Possibility to work remotely.
- English language lessons and support in industry training courses.
- Private medical insurance and access to MyBenefit platform.
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