TL;DR
UI Artist (Game Art): Contributing to the NBA2K franchise with a focus on graphic design, animation, and 3D production. Focus on building and implementing animated wipes, overlays, and UI art directly in-game using Maya and proprietary UI tools.
Location: Fully remote role that may be based anywhere in the United States.
Salary: California: $38p/hr - $50 p/hr, New York State (inclusive of New York City): $32p/hr - $46p/hr, Washington: $38p/hr - $50 p/hr, New Jersey: $32p/hr - $46p/hr, British Columbia: CAD $30p/hr - $40p/hr.
Company
hirify.global believes great games are made by diverse and empowered teams with a shared passion for play.
What you will do
- Work in Maya and proprietary UI tools to build UI art, animated wipes, and transitions.
- Collaborate with UI and Tech Artists to build UI visual design in accordance with the project's artistic direction.
- Concept, iterate, and produce assets throughout all stages of development.
- Collaborate with artists and other dependent departments throughout the production process.
Requirements
- 2+ years working in motion design or user interface designs, ideally for AAA games.
- Generalist proficiency with Autodesk Maya for animation, asset creation, and basic rigging.
- Proven history of working in game engines, design toolsets and production pipelines.
- Experience with industry standard 2D graphics applications and prototyping tools used in UI (Photoshop, Illustrator, Figma, etc.).
- Familiarity with expression-based logic and scripting.
- Excellent graphic design skills (design, layout, and typography).
Nice to have
- 3D motion graphics work, preferably created in Maya.
- Sports broadcast-style designs.
- In-engine or real-time examples are a strong plus.
Culture & Benefits
- The total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits.
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