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Senior Surfacing Artist (Game Art)
Описание вакансии
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TL;DR
Senior Surfacing Artist (Game Art): Establishing the look and surface qualities for animated characters, props, and environments using textures and shaders. Focus on collaborating with the CG team and ensuring high-quality assets are delivered correctly for subsequent departments.
Location: San Blas-Canillejas, Madrid (Hybrid). Valid work permit for Spain/Europe is a requirement.
Company
is a dynamic and innovative animation studio dedicated to pushing the boundaries of character animation and storytelling.
What you will do
- Paint CG textures that are faithful to the style of the production, using 2D design references.
- Develop shaders for all CG assets and submit them for review, rendering them in a way that best indicates their use within the Series.
- Create UV maps as required, adhering to pipeline requirements suitable for the resolution and complexity of the assets.
- Collaborate with the CG modeling team, providing feedback on UV mapping suitable for asset resolution and complexity.
- Work with lighting and compositing teams to meet schedules and deadlines set by the Producer and Directors.
Requirements
- In-depth knowledge of Maya and Photoshop, and high proficiency in painting software like Substance Painter or Mari.
- Experience in Katana and good knowledge of photorealistic and non-photorealistic renderers.
- Ability to work closely with CG and Design teams.
- Ability to work independently as well as under direct supervision.
- Excellent communication and time management skills with the ability to multitask and prioritize as required.
- Valid work permit for Spain.
Culture & Benefits
- Hybrid working mode, with two days remote a week.
- Dog-friendly workplace.
- Career development opportunities with training and support.
- Social events, including cake days, movie nights, and wrap parties.
- Inclusive and welcoming culture.