TL;DR
Lead Environment Surfacing Artist (Animation): Leading a team of surfacing artists to ensure quality and deadlines are met within hirify.global. Focus on briefing the team, communicating notes, implementing the show's look, and creating materials and textures using USD, Substance Painter/Designer, Houdini, RenderMan, and RizomUV.
Location: Hybrid in Madrid, Spain
Company
hirify.global is looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.
What you will do
- Lead a team of surfacing artists to ensure quality and deadlines are met.
- Brief the team, communicate notes, and implement the look of the show.
- Create textures using photography, pre‑existing materials, and procedural sources.
- Develop procedural materials, filters, and generators in Substance Designer.
- Provide tech support to the team for troubleshooting.
- Act as the link between input and output departments (Modeling, Set Dressing, Rigging, Lighting, FX, Compositing).
Requirements
- 6+ years in VFX or animation industries.
- 1+ experience in animation industry.
- Strong artistic or/and technical aptitude related to 3D animation is a must.
- Expertise in shading, texturing, and optimizing assets.
- Deep knowledge of creating UVs.
- Experience in Mari, Maya, Substance Designer, Arnold Render.
- High English level.
Nice to have
Culture & Benefits
- Dynamic and inclusive culture.
- Innovative ideas are welcomed.
- Growth fostered.
- Partnership between creativity and technological advancements.
- Commitment to boldly entertaining and relevant storytelling.
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