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обновлСно 3 дня назад

Game Technical Artist (Gamedev)

Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
hybrid
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
senior
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
Romania
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

ОписаниС вакансии

ВСкст:
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TL;DR

Senior Game Technical Artist (Game Development): Developing and optimizing art pipelines, creating tools, and solving technical challenges to empower artists and ensure production-ready assets meet the highest standards with an accent on workflow optimization and real-time graphics performance. Focus on building custom tools, shaders, and integrating art assets effectively within game engines like Unreal and Unity for AAA titles.

Location: Hybrid in Romania (Europe)

Company

hirify.global is a global service provider in game development, collaborating on AAA titles like The Witcher 3 and Call of Duty.

What you will do

  • Develop and optimize art pipelines for characters, environments, and props.
  • Create tools and shaders to streamline art production and enhance visuals.
  • Solve technical challenges to empower artists and ensure production-ready assets.
  • Ensure production-ready assets meet the highest standards for AAA or high-quality AA titles.
  • Collaborate closely with artists, engineers, and producers to balance technical feasibility with creative vision.
  • Understand and optimize performance for real-time graphics on consoles and mobile platforms.

Requirements

  • Minimum 3 years experience as a Technical Artist or similar role in game development.
  • Proven experience working on at least one shipped AAA or high-quality AA title (console, PC, or mobile).
  • Strong proficiency with scripting and programming languages such as C++ and C#.
  • Expertise in working with Unreal Engine and other game engines such as Unity.
  • Solid knowledge of 3D modeling software (Maya, Blender, 3ds Max) and texturing tools (Substance Painter/Designer).
  • Excellent communication skills to liaise between artists, engineers, and producers.

Nice to have

  • Experience with rigging, skinning, and animation pipelines.
  • Good eye for artistic quality, lighting, shading, and visual effects.

Culture & Benefits

  • Competitive salary and benefits, including a flexible monthly budget and vacation allowance growing with tenure.
  • Opportunities to collaborate with industry leaders on AAA titles.
  • Professional growth opportunities and flexible work arrangements.
  • Relocation and visa support (depending on the position).

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли Ρ€Π°Π±ΠΎΡ‚ΠΎΠ΄Π°Ρ‚Π΅Π»ΡŒ просит Π²ΠΎΠΉΡ‚ΠΈ Π² ΠΈΡ… систСму, ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΡ iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’

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