TL;DR
Principal Systems Designer (Gamedev): Designing and iterating on systems across key game initiatives, focusing on player engagement and monetization. Focus on data-driven design, leveraging analytics and player feedback to optimize systems and enhance the overall player experience.
Company
Escape Velocity is a team of passionate, talented developers working at a studio that offers excellent benefits, on what they believe is a unique project with a committed publisher.
What you will do
- Design and iterate on systems across a broad range of key game initiatives, focused on fun and engaging ways for players to spend time and money.
- Collaborate closely with cross-functional teams to develop systems that create best-in-class, player-centric experiences.
- Proactively design and optimize systems that improve player experiences related to earning and purchasing content, with a focus on healthy long-term engagement and monetization.
- Champion data-driven design, leveraging analytics, player feedback, and market insights to iterate on systems and enhance the overall player experience.
- Advocate for the player at all times, putting the player experience first when considering and making all design decisions.
Requirements
- A can-do attitude that is player oriented.
- At least two shipped AAA games where you worked in a systems design capacity.
- Expert knowledge of off-the-shelf design tools, and expertise with Unreal Engine (UE5 preferred)
- Professional understanding of the many major metagame systems found in contemporary multiplayer titles.
- Mentorship skills that include truly caring about the career growth of those that work for you and around you.
- Exceptional communication skills.
Culture & Benefits
- Fully remote work environment.
- Generous PTO allowance.
- Summer and Winter holidays studio closure.
- Private Medical & Dental Healthcare.
- Private Mental Health scheme.
- A generous annual Health & Wellbeing allowance.
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