TL;DR
Senior 3D Artist (Hard Surface): Developing and exploring the visual style for weaponry and machinery in a new IP with an accent on rapid iteration, prototyping, and technical execution. Focus on collaborating with designers and programmers to define game visuals and implement innovative solutions.
Location: Remote within Canada or onsite/hybrid in Vancouver, BC.
Salary: $85,000 - $115,000 a year
Company
hirify.global is a creative-fueled, independent game studio developing world-class IPs and original creations across multiple genres.
What you will do
- Collaborate with Art Director and Concept Art to define visual style for weaponry and machinery.
- Set benchmarks for exemplary machinery/weapon assets, showcasing contemporary hard surface techniques.
- Iterate rapidly with Designers and Programmers, testing quick block-out meshes in game and addressing feedback.
- Work with Technical Artists to develop the hard surface art pipeline and dependencies.
- Establish best practices, and help write documentation/tutorials to further team goals.
- Proactively present solutions and invest in growing your skills, knowledge, and experience.
Requirements
- 6+ years of experience as a hard surface artist with a current demo reel / portfolio.
- Strong visual aesthetic sensibility paired with strong technical execution and problem-solving skills.
- Experience working with gameplay programmers to create art for rapid prototyping.
- Experience working in Unreal Engine and PBR shader pipelines.
- Proficiency in Maya, Blender, Zbrush, Photoshop, Substance Painter or equivalent authoring software.
- Desire to be highly collaborative and eager to give and take constructive feedback.
Nice to have
- Fusion 360 or Plasticity knowledge.
Culture & Benefits
- Studio implements a four-day work week.
- Supports in-studio, remote within Canada, and hybrid work arrangements.
- Opportunity for long-term careers and skill growth on a wide range of projects.
- Be part of a small, high-performing team setting the groundwork for a new IP.
- Thrive on collaborative creation and an experimental mindset.
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