Назад
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5 дней назад

Product Designer (Gamedev)

Формат работы
onsite
Тип работы
fulltime
Грейд
middle/senior
Английский
b2
Страна
Sweden
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Product Designer (Gamedev): Shaping how players experience Paradox beyond the game through products like Paradox Launcher and Paradox Mods with an accent on interfaces and systems that help players discover content and stay connected. Focus on exploring player needs, testing ideas, and refining details that make complex systems feel simple and joyful.

Location: On-site in Stockholm. Unable to support relocation for this position.

Company

hirify.global is a values-driven culture that prizes empathy, curiosity, collaboration, and ownership.

What you will do

  • Design, prototype, and deliver player experiences across Online Services products, primarily Paradox Launcher and Paradox Mods.
  • Create user flows, wireframes, and polished interfaces ready for implementation using Figma.
  • Collaborate closely with developers and QA to refine designs through iteration and testing.
  • Partner with other designers to extend and align the shared Paradox design system.
  • Translate player insights and data into clear design hypotheses and tangible improvements.

Requirements

  • At least 3-5 years of professional experience in product or UX/UI design, ideally for gaming platforms.
  • A strong visual portfolio showing hands-on design work – from early exploration to detailed, production-ready design.
  • Solid UX and interaction design skills; attention to visual clarity and usability.
  • Proficiency in Figma and comfort working within design systems.
  • Excellent communication and collaboration skills across technical and non-technical teams.

Nice to have

  • A passion for games, players, and community-driven experiences; familiarity with playing modded games.

Culture & Benefits

  • A values-driven culture that prizes empathy, curiosity, collaboration, and ownership.
  • A creative, AI-friendly environment where new design tools and workflows are explored to support the craft of design.
  • A mission that matters - helping millions of players connect with Paradox’s worlds through design that’s functional and intuitive.
  • The opportunity to set the design foundation for how Paradox builds player-facing services for years to come.

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