TL;DR
Software Engineer III (C++)(Gamedev): Develops and perfects feature implementations for Frostbite game engine, collaborating with UX, product owners, and customers with an accent on tooling and frameworks. Focus on providing support, addressing issues, and making systematic improvements, while mentoring less experienced team members.
Location: Hybrid in Melbourne, Victoria, Australia
Company
hirify.global creates next-level entertainment experiences that inspire players and fans around the world.
What you will do
- Work with user experience (UX), product owners, and customers to develop and perfect feature implementations.
- Provide support to customers by addressing issues and looking for opportunities to make systematic improvements.
- Build relationships with engineers both across Frostbite and our many game teams.
- Mentor less experienced team members throughout the software development process including participating in design, code reviews and promoting usage of coding best practices.
- Test, debug, and extend other Software Engineers' code.
Requirements
- 6+ years experience developing features with C++.
- Familiarity with C# and WPF.
- Understanding of game engines such as Unity or Unreal.
- Multithreaded programming and debugging experience.
- Familiarity with Source Control (Perforce, SVN, GIT).
- A team-first player, who works in a collaborative, team-oriented fashion.
Culture & Benefits
- Employee assistance program, including coaching and therapy sessions to support your wellbeing.
- Inclusive parental leave policy that supports all parents and carers.
- 17.5% annual leave loading.
- Bonus end of year leave days – time off between Christmas and New Years, no annual leave necessary.
- Volunteer leave and charitable donation matching.
- A flexible work reimbursement program - $$ to go towards your working from home and/or commuting expenses.
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