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3 дня назад

Model / Texture Artist (Gamedev)

Формат работы
onsite
Тип работы
fulltime
Грейд
middle/senior
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Model / Texture Artist (Gamedev): Creating photo-real assets for high-end VFX projects with an accent on modelling and texturing based on onset data and concept artwork. Focus on creating high-quality models and textures for characters, creatures, environments, and props.

Company

hirify.global is responsible for creating photo real Assets for high end VFX projects.

What you will do

  • Create assets that can include characters, creatures, environments, set builds, hard surface vehicles, and props.
  • Ensure models and textures meet creative and technical briefs.
  • Work collaboratively with other departments, including Rigging and Look Development.
  • Match on-set material, including photogrammetry and lidar data.

Requirements

  • Experience working on high-end feature film / episodic content.
  • Strong understanding of asset functionality (anatomical, engineered/manufactured).
  • Good knowledge of topology, texture, and utility maps.
  • Proficiency in industry-standard tools such as Maya, ZBrush, Houdini, Blender, Substance Painter/Designer, and Mari.
  • Strong eye for detail, realism, and material accuracy.
  • Strong time-management skills and ability to meet deadlines.

Nice to have

  • Experience working in a VFX pipeline.
  • Knowledge of asset optimization for large-scale scenes.
  • Familiarity with USD-based workflows.
  • Experience with scanning data, photogrammetry, or real-world reference.
  • Basic understanding of look development and lighting.

Culture & Benefits

  • Ability to work independently and as part of a collaborative team.

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