TL;DR
Senior Sound Designer (Gamedev): Designing and implementing audio for Project Sirius, a multiplayer game set in The Witcher universe, with an accent on using pre-recorded sound libraries, location recordings, and sound synthesis to create original audio materials. Focus on integrating audio content using Wwise, Unreal Engine, and in-house software while collaborating with interdisciplinary teams.
Location: Hybrid/in-office or fully remote work possible in Canada.
Salary: $101,800 - $167,900 CAD annually
Company
hirify.global creates revolutionary, story-driven RPGs.
What you will do
- Design and implement audio using pre-recorded sound library materials, location recordings, Foley recordings, and original sound materials created with sound synthesis.
- Integrate audio content into the game using Wwise, Unreal Engine tools, and in-house software.
- Collaborate with interdisciplinary teams to ensure the audio design supports the overall project vision.
Requirements
- 5+ years of experience in a similar role or equivalent demonstrable expertise.
- Substantial contribution to at least 2 shipped and well-received PC and/or Console titles.
- Skilled in integrating audio using Wwise and Unreal Engine.
- Strong creative and technical sound design capabilities.
- Proficiency with DAWs, audio editing tools, and plugins such as Reaper, Pro Tools, Soundtoys, and iZotope.
- Fluent in English.
Culture & Benefits
- Company-paid medical healthcare (dental, vision, and mental).
- Paid leave — 20 days of holiday per year (26 days after two years).
- Flexible working hours.
- Trainings, lectures, and courses available.
- Dog-friendly office.
- Truly international working environment.
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