TL;DR
Senior / Lead Character Artist (Game Art): Leading and creating stunning, realistic characters and military equipment for an immersive tactical FPS game with an accent on hyper-realism and technical aspects of character creation. Focus on sculpting, modeling, UV & texturing, and optimizing characters for Unreal Engine 5.
Location: This is an on-site position in Brno, Czech Republic. Willingness to move to Brno, Czech Republic is required. Eligibility to work in the European Union is also required.
Company
Experienced and energetic world-class studio of international developers with the shared goal of creating AAA games for the PC.
What you will do
- Lead and guide the team to create stunning, realistic characters for Gray Zone Warfare.
- Sculpt/model, UV & texture, high & low polygon meshes in a PBR pipeline.
- Work closely with the Game Director and Art Director, applying and giving constructive feedback.
- Render, pose, compose, and present characters for promotional materials.
- Cooperate with the Concept Art and Animation teams, maintaining a high-quality character art pipeline.
- Effectively plan and prepare documentation and pipelines for colleagues or outsource studios.
Requirements
- Minimum of 3-5 years experience as a Character Artist in game development, with at least one AAA title shipped at a Senior or Lead position, preferably on Unreal Editor 4 or higher.
- Excellence in all aspects of Character modeling and texturing (Heads, Hair, Clothing, Gear, able to achieve hyper-realism for all Genders, Ages, Races, Muscular, even Psychologic human types).
- Strong knowledge of the technical aspects of character creation for FPS and open-world games, including modular character planning, blendshape preparation, facial animation pipelines, skinning, and game character optimization.
- Expert knowledge of Unreal Editor, such as Material Graph Editor, Authoring for Unreal, etc.
- Expert knowledge of industry-standard software applications, including ZBrush, 3ds Max, Maya, Adobe Substance Package, and Photoshop.
- Exceptional texturing skills in Substance Painter and/or Photoshop and PBR workflow.
Nice to have
- Enthusiasm for military gear and equipment.
Culture & Benefits
- Collaborative team of gaming enthusiasts.
- Modern gaming office with spaces for work, relaxation, and socializing.
- Transparent working environment with open communication.
- Benefits package including five weeks of vacation, flexible working hours, lump sum for meal vouchers, and an on-site gym.
- Fully paid sabbatical leave after seven years with the company.
- Opportunities to connect with colleagues during various social and teambuilding events.
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