TL;DR
Engineering Manager Gameplay: Leading a gameplay engineering team to develop core systems in animation, locomotion, and camera for The Witcher 4 with an accent on delivering high-quality gameplay experiences. Focus on managing a team, collaborating cross-functionally, and optimizing gameplay systems in a AAA game environment.
Location: Hybrid in Warsaw, Poland with mandatory relocation
Company
hirify.global creates revolutionary, story-driven RPGs with a focus on immersive gameplay and storytelling.
What you will do
- Lead and support a gameplay engineering team focused on animation, locomotion, and camera systems.
- Collaborate with Product Owner, designers, animators, and QA to deliver cohesive gameplay experiences.
- Foster growth and nurture technical talent within the team.
- Develop, optimize, and debug core gameplay features.
- Ensure alignment across cross-functional teams.
Requirements
- Must be located in or relocate to Warsaw, Poland.
- At least 5 years experience with Unreal Engine on AA or AAA projects.
- Proven leadership experience managing a team of around 7 engineers.
- Proficiency in C++ and Unreal Engine 5.
- Strong English communication skills (spoken and written).
- Experience with gameplay systems such as locomotion, combat, and camera.
Culture & Benefits
- Comprehensive relocation support including flight, accommodation, and legal assistance.
- Private medical healthcare and life insurance covering employees and families.
- Paid leave from 20 to 26 days plus sick leave and menstrual leave.
- Professional growth opportunities with trainings, workshops, and courses.
- Dog-friendly office, social events, gym with climbing wall, and sustainability initiatives.
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