TL;DR
Cinematic Supervisor (Game Development): Owning and optimizing the end-to-end narrative cinematic pipeline from story breakdown to final in-engine delivery with an accent on translating creative intent into capture and post methodology, maintaining continuity and quality. Focus on leading on-set readiness for performance capture, overseeing post-capture throughput, and establishing efficient workflows to deliver AAA quality story moments.
Location: Ability to work hybrid from our Santa Monica, CA studio is required.
Salary: $173,000–$207,000 USD
Company
Naughty Dog (a hirify.global studio) crafts best-selling, critically acclaimed games like The Last of Us and Uncharted, and is developing a new sci-fi universe called Intergalactic: The Heretic Prophet.
What you will do
- Own the cinematic pipeline and schedule from script to final delivery, ensuring accountability for outcomes.
- Translate story intent into actionable plans for performance capture, including shot lists and rehearsal plans.
- Lead on-set readiness for performance capture, managing logistics like stage bookings and actor needs.
- Oversee post-capture throughput, including ingest, editorial assemblies, animation, lighting, and engine integration, upholding continuity and quality.
- Ensure cross-department readiness and de-risk dependencies across characters, VFX, and audio.
- Establish efficient workflows and cadences, championing continuous improvement.
Requirements
- 8–15+ years leading narrative/virtual production or game cinematics in AAA games, animation, VFX, or film/TV, with at least one shipped AAA title.
- Strong narrative sense to achieve narrative goals through cinematic solutions.
- Proven on-set or stage leadership for performance capture or virtual production.
- Strong creative eye for blocking, composition, pacing, and editorial rhythm.
- Deep understanding of mocap/facial pipelines and downstream needs of animation, lighting, and VFX.
- Proficiency in production fundamentals like building schedules and managing scope.
Nice to have
- Experience building cinematics in a game engine and camera/layout tools.
- Familiarity with facial capture systems/pipelines.
- Background in previs/techvis, cinematography, or editorial.
- Experience with ShotGrid/Jira or similar production tracking.
Culture & Benefits
- Work in a calm, solution-oriented culture under time pressure.
- Model excellent communication and cross-discipline collaboration.
- Opportunity to work on an ambitious new sci-fi universe.
- Estimated USA base pay range with eligibility for additional compensation packages including annual bonus and other incentive plans.
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