Назад
6 дней назад

Middle QA Engineer (Art Tools & Engineering)

Формат работы
onsite
Тип работы
fulltime
Грейд
middle
Английский
b1
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Middle QA Engineer (Art Tools & Engineering)


Python
We’re looking for a QA Engineer to support and validate our game’s art pipeline, rendering systems, and visual quality. If you’re passionate about graphics, assets, performance, and technical excellence - this role is for you.
About us
At a1qa , we bring over 1000 QA professionals together to deliver world-class end-to-end testing solutions.

Our teams collaborate with game studios and entertainment companies worldwide, ensuring stable, high-quality player experiences across PC, console, and mobile platforms.
We provide comprehensive QA services - from early requirement analysis to release validation - helping our partners ship polished, reliable products on time.


Responsibilities



  • Test art and rendering systems: shaders, materials, LODs, lighting, shadows, asset integration.

  • Perform regression and integration testing across visual and rendering features.

  • Maintain test plans, test cases, and verification matrices for art and content systems.

  • Track and prioritize issues in JIRA with clear feedback for artists, tech artists, and engineers.

  • Validate asset workflows, prefab setups, rendering configurations, and visual performance.


Requirements



  • 2+ years’ experience in QA, preferably focused on Technical Art, Game Tools, or Rendering Systems

  • English level: B1 or higher

  • Strong manual and exploratory testing skills for art pipelines and rendering systems.

  • Experience creating structured test plans, test cases, and regression matrices.

  • Knowledge of asset pipelines, shaders, LODs, lighting systems, and rendering fundamentals.

  • Familiarity with Unity, Maya/3ds Max, Postman, profiling tools, BrowserStack/Device Farm.

  • Understanding of client–server flow and backend validation tools.

  • Strong communication skills and attention to visual and technical detail.

  • Passion for game graphics, visual quality, and performance optimization.


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