Назад
6 дней назад

Middle Environment Artist (One Man Studio)

Формат работы
remote (Global)
Тип работы
fulltime
Грейд
middle
Английский
b2
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MIDDLE ENVIRONMENT ARTIST (ONE MAN STUDIO)

🕹 Unknown
🧠 Middle
💰 Negotiable
⏰ Full-time
🌎 Remote

🦄 Description
One Man Studio partners with major AAA teams to ship real-time content. This fully remote, hands-on role focuses on finishing approved environment proxies into final, game-ready spaces at AAA shipping quality. You will work within the environment pod alongside the Principal Environment Artist and Lead 3D Artist to achieve visual and performance targets.

🚀 Responsibilities
• Finish modular kits and trim sheets, retopo/UVs, bakes, materials and lookdev, decals and vertex painting
• Set up LODs/HLODs and integrate assets into Unreal
• Worldbuilding: set dressing for clarity and playability, ensuring proper scale, navigation, cover and sightlines
• Build calibrated PBR material stacks and maintain consistent texel density and budgets
• Validate assets under production lighting; resolve issues with scale, roughness and readability
• Meet memory, draw-call, material and texture performance targets
• Follow pipeline standards and flag gaps or improvements

📚 Required Skills
• 3+ years in environment art with shipped work or strong production-quality samples
• Strong skills in Maya, Blender or Max; Substance 3D Painter/Designer and Photoshop
• Solid fundamentals in retopo, UVs and baking
• Confident integration and troubleshooting in Unreal Engine (materials, collisions, lightmaps, LODs/HLODs, world partition/streaming)
• Strong eye for composition, scale, readability and material response
• Clear communication and reliability in a remote, multi-time-zone team

👍 Nice to Have
• Houdini utilities (scatter, kit generation, terrain operations)
• SpeedTree and foliage optimization experience
• Photogrammetry cleanup and baking-to-tilers workflows
• Basic scripting (Python or Blueprint), familiarity with ShotGrid or Jira

🍪 What we offer
• Fully remote workflow
• Collaboration with AAA teams on real-time environments
• Clear pipelines, asset ownership and opportunities to improve tools and templates
• A focus on high-quality, reusable environment kits and materials

🌐 Vacancy link

#gamedev #environmentart #3dart #unrealengine #pbr #realtime #middle #onemanstudio #remote

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