Creature AI Programmer (Unreal Engine)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
TL;DR
Creature AI Programmer (Unreal Engine): Designing and developing new AI systems and features for creatures in an open-world environment with an accent on creature setup, navigation, and interaction. Focus on creating custom scenarios, developing debug tools, and ensuring sustainable, optimized, and stable functionality in collaboration with the animation team and wider programming team.
Location: Copenhagen, Denmark (onsite)
Company
is an independent game developer and publisher of LIMBO and INSIDE, currently working on a 3rd person, open-world, science fiction adventure built on Unreal Engine.
What you will do
- Design and develop new AI systems and features for creature setup, navigation, and interaction within an open-world environment.
- Create custom scenarios in collaboration with the animation team.
- Develop debug tools to assist animators.
- Engage with the wider programming team to ensure sustainable, optimized, and stable functionality.
Requirements
- Professional experience working with AI development, tooling, and/or animation systems.
- Deep technical experience and competence working with C++ and Unreal Engine.
- Developed and released at least 1 AAA game.
- Collaborative spirit and ability to solve problems as part of a wider production team.
- Must be willing to work at the office in Copenhagen, Denmark.
Culture & Benefits
- Focus on making games with uncompromising attention to detail.
- Experimental, iterative, and collaborative approach to development.
- Opportunity to work with a team of over 100 creative professionals.
- Confidence in taking charge of your own schedule.
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