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Intern Artist (3D Character Art)

500
Формат работы
onsite
Тип работы
fulltime
Грейд
trainee
Английский
b2
Страна
Europe/Germany
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR

Intern Artist (3D Character Art): Support game development teams by creating realtime game characters, rigging, skinning, and animating using mocap data with an accent on character pipeline and animation workflows. Focus on adapting to style, efficient documentation, and collaboration with artists, designers, and programmers.

Location: Onsite in Ingelheim, Germany

Salary: €500 per month

Company

hirify.global is a game development studio in Ingelheim, Germany, with veteran leadership experienced in strategy and city builder games, continuing the legacy of EA Phenomic.

What you will do

  • Create realtime game characters and PBR textures based on company style
  • Rig and skin characters as part of the character pipeline
  • Create animations using mocap data or from scratch
  • Document workflows and design processes
  • Participate in discussions and feedback rounds

Requirements

  • Must be resident of Germany
  • Good knowledge of anatomy and 3D character creation
  • Solid understanding of rigging pipelines
  • Interest and ability in character animation and mocap
  • Proficiency with 3D modeling tools (Blender, Maya, Z-Brush) and texturing tools (Photoshop, Substance)
  • Good knowledge of game engine pipelines (Unity, Unreal)
  • Ability to communicate and document efficiently in English
  • Enrolled student or degree in Game Art or comparable background is a plus

Nice to have

  • Experience with project management and source control tools like JIRA, Confluence, MS Teams, Perforce

Culture & Benefits

  • Cutting-edge technology and tools in a friendly working environment
  • Participation in one of Germany’s most experienced game development teams
  • Fun workplace and great co-workers
  • Internship salary of €500 per month

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