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Senior Gameplay and Animation Engineer (Unreal Engine)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
UK/CR
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Senior Gameplay and Animation Engineer (Unreal Engine): Developing gameplay and animation systems, tools, and pipelines for AAA narrative-driven games with an accent on Unreal Engine 5, C++, and animation technology. Focus on prototyping gameplay features, solving technical risks, and building systems involving player-controlled characters, animation, and gameplay abilities.

Location: Hybrid role based in Brighton, UK, with Brno and Prague also listed as locations

Company

Develops AAA narrative-driven games, including the Mafia franchise, with a focus on rich storytelling, cinematic presentation, and high-quality game development.

What you will do

  • Develop and maintain gameplay and animation systems in Unreal Engine 5.
  • Extend and maintain game technology, tools, and development pipelines.
  • Prototype and code gameplay and animation features.
  • Collaborate with designers, animators, character artists, and programmers to deliver gameplay features.
  • Estimate development work, check dependencies, and identify technical risks.
  • Research coding techniques and algorithms relevant to advances in game development.

Requirements

  • Senior-level programming experience in a creative environment.
  • Shipped one or more AAA game titles, ideally using Unreal Engine.
  • Advanced C++, linear algebra, 3D mathematics, and object-oriented design skills.
  • Experience with the Unreal Gameplay Ability System, Unreal Engine, Blueprints, and Unreal animation principles.
  • Strong focus on code quality and documentation, with the ability to learn new technologies.
  • Ability to work independently under deadlines and collaborate effectively with multidisciplinary teams.

Nice to have

  • Experience developing for Unreal Engine, Xbox Series X/S, and PlayStation 5.
  • Experience with player-controlled characters, enhanced input, cameras, and camera systems.
  • Experience with inverse kinematics, ragdoll and physics-based animation, procedural animation, keyframe animation, forward kinematics, or machine-learning-driven animation.

Culture & Benefits

  • Work in a multidisciplinary game development environment.
  • Contribute to narrative-driven AAA games and the Mafia franchise.
  • Equal employment opportunity and reasonable accommodation are provided throughout recruitment and employment.

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