Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Обязанности чётко сосредоточены на дизайне уровней для AAA-проектов с Unreal и Blueprint, от прототипа до релиза; формат контрактора и ограничение по Великобритании сужают круг доступных вариантов.
?Формат контрактора
?Только Великобритания
Актуальные инструменты
Понятные обязанности
Опыт AAA-разработки
Мэтч & Сопровод
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Текст:
Hirify AI/Оригинал
TL;DR
Level Designer (AAA Games) (Unreal Engine/Blueprint): Building playable levels, scripted events, and gameplay systems for large-scale AAA game worlds with an accent on co-operative, adventure, and multiplayer design. Focus on developing level logic, collaborating with design and art teams, playtesting and balancing environments, and polishing content through release.
Location: Remote within the UK or based in the West Midlands, near Birmingham. Full-time contractor role. Visa sponsorship is not available.
Company
hirify.global is an independent game developer based just outside Birmingham, creating AAA games with studio and publisher partners.
What you will do
Develop fully realised, playable level environments for large-scale game worlds, from prototype and white-box stages through final production.
Create and maintain game logic, Blueprint scripting, scripted level events, and supporting gameplay systems.
Collaborate with design and art teams on layout, metrics, pacing, environment art passes, and immersive gameplay.
Work within project specifications and technology while protecting the player journey and preventing gameplay issues.
Playtest, balance, polish, and debug levels through release.
Create and maintain high-quality documentation in specified formats.
Requirements
Excellent understanding of gameplay design principles for co-operative, adventure, and multiplayer games.
Excellent understanding of Unreal Engine tools and the level creation pipeline.
Strong knowledge of Blueprint and gameplay logic assembly.
Good understanding of a 3D package, preferably Maya.
Strong understanding of content structure and asset pipeline management.
Ability to learn proprietary level design toolsets quickly and efficiently.
Critical thinking, solution-oriented problem solving, and the ability to accept critique and guidance.
Self-motivation, adaptability, pride in work, good time management, and clear communication within a team and studio environment.
Nice to have
Understanding of core single-player and multiplayer level design principles.
Practical problem solving for game world environments.
Ability to research and apply general game design theory to support design decisions.
Experience delivering levels in an AAA or co-development environment.
Experience with open-world level, quest, or encounter design.
Culture & Benefits
Friendly, nurturing environment with opportunities to build games at an ambitious studio.
Work on market-leading AAA titles and intellectual properties with globally reputable studio and publisher partners.
Join a sustainably growing independent game developer across a range of internal and external projects.
Learn across diverse projects and development opportunities.
Hiring process
Submit a portfolio and cover letter to careers@flixinteractive.com.
Online portfolio links are preferred; showreels may be submitted via Dropbox or another secure sharing platform.
Previous work samples must be cleared for release by the relevant copyright owners.
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