Назад
Company hidden
7 дней назад

Principal Lighting Artist (Unreal Engine 5)

Формат работы
hybrid
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
Principal Lighting Artist (Unreal Engine 5) (AAA Game Development): Defining and evolving lighting standards, global illumination systems, and rendering workflows for a contemporary open-world game with an accent on realism, atmospheric quality, and scalable multi-platform production. Focus on advancing real-time rendering techniques, solving complex artistic and technical lighting challenges, and validating consistent visual quality from high-end platforms to mobile.

Location: Montreal, Quebec, Canada; hybrid, with a minimum of 4 days per week in the Montreal office. Must be legally authorized to work in Canada and willing to travel for business when necessary.

Company

hirify.global is a global media and entertainment company producing and distributing film, television, streaming, gaming, theme park, consumer product, and experiential content.

What you will do

  • Define and maintain high-quality lighting standards across environments and gameplay contexts.
  • Drive the development of lighting systems, global illumination solutions, rendering workflows, pipelines, and tools.
  • Solve complex artistic and technical challenges involving lighting realism, atmosphere, cinematic storytelling, and performance.
  • Collaborate with Technical Art and cross-disciplinary teams to build robust, scalable systems.
  • Define visual benchmarks and review lighting implementation for consistency with artistic and technical standards.
  • Support the Lead Lighting Artist and team with expert guidance across platforms from high-end to mobile.

Requirements

  • Extensive AAA game development experience focused on lighting and rendering.
  • Strong portfolio demonstrating high-quality lighting and atmospheric work.
  • Advanced understanding of real-time lighting, rendering pipelines, and global illumination.
  • Strong expertise in environment lighting, mood, and cinematic storytelling.
  • Experience working closely with Technical Art teams.
  • Strong understanding of scalable pipelines and multi-platform constraints.
  • Ability to solve complex artistic and technical challenges, with excellent communication and collaboration skills.
  • Must be legally authorized to work in Canada and willing to work in the Montreal office at least 4 days per week.

Nice to have

  • Experience with Unreal Engine 5, including Lumen or similar systems.
  • Technical understanding of scalable systems and multi-platform constraints from high-end platforms to mobile.
  • Experience working with outsourcing partners or distributed teams.
  • Strong artistic sensitivity to mood, atmosphere, and cinematic lighting.
  • Ability to balance visual quality with performance requirements.
  • Interest in exploring innovative solutions to improve real-time lighting quality.

Culture & Benefits

  • Inclusive culture focused on creating content that reflects the world.
  • Full-time hybrid employment with regular in-office work in Montreal.
  • Opportunity to contribute to an ambitious AAA open-world game in a cross-disciplinary environment.
  • Business travel may be required when necessary.

Hiring process

  • Interested candidates must submit an application to be considered.
  • External candidates may be required to attend an in-person interview at an hirify.global location before a hiring decision.

Будьте осторожны

Если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого. Это мошенники. Обязательно жмите «Пожаловаться» или пишите в поддержку. Подробнее в гайде →