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7 дней назад

Principal Controls Engineering Architect (Spacecraft & Payload Systems)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Мэтч & Сопровод

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Описание вакансии

Текст:
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TL;DR
Principal Controls Engineering Architect (Spacecraft & Payload Systems): Building end-to-end control systems for spacecraft and laser-based optical payloads with an accent on plant modeling, precision pointing, sensor integration, and real-time hardware validation. Focus on designing controllers for LOS jitter and spacecraft stability, sizing embedded and FPGA implementations, and driving trade studies through flight-code implementation.

Location: Seattle, WA; U.S. citizenship required and willingness to obtain a security clearance

Company

hirify.global develops laser-based systems for space, including spacecraft and optical payload systems.

What you will do

  • Instrument hardware, collect sensor data, and build plant models in Simulink with mechanical engineering support.
  • Run open- and closed-loop simulations for LOS jitter, coarse and fine pointing, handoff control, and spacecraft stability.
  • Prototype controllers on Speedgoat, dSPACE, or similar rapid-prototyping targets and validate them against the physical plant before flight-code implementation.
  • Define optical payload pointing requirements and write specifications for sensors and beam-steering hardware.
  • Evaluate vendors against performance budgets, manage delivery, and size CPU, memory, I/O, and FPGA resources.
  • Write proof-of-concept C/C++ or HDL, create porting guides, support design verification, and drive control-strategy trade studies across engineering and vendor teams.

Requirements

  • Control-design experience from bench measurement through real-time prototyping to verified hardware performance on systems that shipped or flew.
  • Simulink experience for plant modeling from measured data and hands-on experience with rapid-prototyping targets or similar platforms for closing loops on real hardware.
  • Enough C/C++ or HDL experience to prove designs and size implementation resources.
  • Clear technical writing across trade studies, porting guides, design rationale, interface specifications, and test reports.
  • Ability to work across GNC, mechanical, opto-mechanical, FPGA, embedded, verification, and vendor teams.
  • 10+ years of experience in spacecraft or high-precision payload control.
  • MS or PhD in Aerospace, Mechanical, Electrical, or Systems Engineering preferred; exceptional equivalent industry experience considered.

Nice to have

  • Direct experience with LOS jitter suppression or beam-steering control for optical payloads.
  • Experience selecting and placing spaceflight sensors, including star trackers, IMUs, gyros, and accelerometers, and owning their performance consequences.
  • Requirements that passed formal verification on a flight program.
  • Experience hiring controls engineers and building a controls team.
  • Flight-code experience.

Culture & Benefits

  • First dedicated controls engineer in a principal-level, cross-disciplinary engineering team with flight heritage.
  • Opportunity to establish the controls discipline and hire and lead future controls engineers.
  • End-to-end ownership from plant measurement and controller design through flight implementation.

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