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2 дня назад

Senior Game Designer (Unity)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
China
Релокация
China
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Senior Game Designer (Unity): Designing and shipping game mechanics, systems, competitive multiplayer rules, and AI character behaviors for console, PC, and mobile titles with an accent on data-driven design, prototyping, balancing, and player feedback. Focus on building configurable systems, tuning mechanics through telemetry and playtests, and collaborating with level designers, engineers, artists, and QA.

Location: Chengdu, China; on-site

Company

hirify.global is an independent video game development and art production company delivering full-cycle content for console, PC, and mobile games through studios across Asia, Europe, and North America.

What you will do

  • Own game mechanics and systems from concept, paper design, prototyping, implementation, tuning, and delivery.
  • Partner with level designers to connect layouts with mechanics and player decisions.
  • Design and balance competitive multiplayer rules, scoring, match flow, and AI-driven character behavior.
  • Define configurable system parameters, success metrics, and design documentation for engineering and QA implementation.
  • Use playtest feedback and telemetry to tune mechanics, review designs, identify risks, and propose improvements.
  • Collaborate with client designers, engineers, artists, and QA; present designs, resolve issues, and mentor other designers.

Requirements

  • At least 5 years of experience in a game design role, including at least one full-cycle title shipped from pre-production to launch on console, PC, or a major mobile title.
  • Experience designing within mobile constraints, demonstrated through a shipped mobile title, shipped mobile mode, or strong portfolio project.
  • Strong understanding of core game systems, metagame systems, and control systems, plus competitive multiplayer design and balancing experience.
  • Experience with data-driven, config-based game design pipelines; proficiency in Unity; ability to build quick prototypes and write clear, structured design documentation.
  • Proactive task ownership, effective stakeholder escalation, receptiveness to feedback, clear communication, prioritization, and on-time quality delivery.
  • Mandarin Chinese is required for daily work with the client.
  • English is required at an adequate level for meetings, documentation, and collaboration with English-speaking colleagues and clients; native fluency is not required.

Nice to have

  • Console or PC experience on a shipped AA or AAA title.
  • Unity C# or Lua scripting for prototyping and tuning.
  • Experience designing mini games or user-generated content, and shipping both single-player and multiplayer systems.
  • Experience with Unreal Engine, Blueprints, Godot, UI/UX/HUD, monetization, level design, or level integration.
  • Experience leading features with small or cross-functional teams, working across studios in co-development, or working in an English-speaking environment.
  • Willingness to travel and work at other hirify.global studios in China when required by a project.

Culture & Benefits

  • Multicultural team with industry veterans and colleagues from nine nationalities.
  • Work on major AAA games with customized training programs and regular workshops.
  • Flexible working hours, group fitness, wellness activities, gaming areas, and canteens.
  • Comprehensive medical healthcare for staff and relocation support.
  • Career and international mobility through the hirify.global Internal Mobility Program.

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