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8 дней назад

3D Generalist Artist (Junior/Middle)

Формат работы
hybrid
Тип работы
fulltime
Грейд
junior/middle
Английский
b2
Страна
Vietnam
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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TL;DR
3D Generalist Artist (Junior/Middle) (3D Modeling/VFX): Creating stylized and technically compliant 3D assets and real-time visual effects for mobile games with an accent on modeling, texturing, in-engine integration, and performance optimization. Focus on managing the full 3D production pipeline, designing particle and shader-based effects, and meeting polygon, texture, LOD, particle-count, and shader-complexity constraints.

Location: Hybrid in Hanoi, Vietnam, with up to 3 days of work from home per week. Work location: 3&4 Floor, Lilama 10 Building, 56 To Huu, Dai Mo Ward, Ha Noi, Vietnam.

Company

hirify.global develops and operates video game titles through multicultural studio teams.

What you will do

  • Create low-poly concepts and high-poly assets for characters, environments, and props.
  • Manage the 3D production pipeline, including modeling, UV unwrapping, map baking, texturing, rendering, and in-engine implementation.
  • Create real-time VFX with particle systems, animated 3D elements, stylized propagation effects, shaders, and destruction simulations.
  • Follow engine VFX and technical pipelines, standards, and constraints while optimizing assets and systems for performance.
  • Contribute to art briefs and visual direction, incorporate feedback, and deliver assets ready for handoff and game-engine integration.
  • Collaborate with Artist, GD, Development, and QA teams; report to the Studio Artist Lead and Producer.

Requirements

  • Solid foundation in 3D modeling and VFX creation, focused on mobile game optimization.
  • Proficiency with industry-standard 3D software such as Maya, 3ds Max, Blender, or ZBrush, plus texturing tools such as Substance 3D Painter and Photoshop.
  • Understanding of mobile performance constraints, including polygon budgets, texture atlasing, LOD optimization, VFX particle counts, and shader complexity.
  • Good eye for form, silhouette, color, composition, and visual storytelling across stylized and realistic art styles.
  • Ability to communicate clearly, collaborate across disciplines, accept constructive critique, and adapt when priorities or pipelines change.
  • Genuine interest in video games and willingness to learn new tools, pipelines, and techniques.

Culture & Benefits

  • Hybrid work model with five working days per week and up to three work-from-home days.
  • Full salary during the probation period, yearly salary reviews and bonuses, monthly lunch allowance, and home-office support.
  • At least 12 days of paid annual leave, five days of paid sick leave, Christmas leave, and birthday leave.
  • Mandatory insurance fully covered, plus additional healthcare insurance, wellness programs, and employee support policies.
  • Training packages, sponsorship training, e-learning, and opportunities to collaborate with hirify.global experts worldwide.
  • Multicultural office environment with internal events, sports clubs, gaming facilities, and relocation support for international candidates joining from overseas.

Hiring process

  • Screening call with HR, followed by a test and an interview with the GFX Studio Artist Lead and Producer.
  • Submit an updated CV and portfolio in English through the official job posting, hirify.global website, hirify.global or hirify.global Vietnam LinkedIn pages, or SmartRecruiters; email and LinkedIn-message applications will not be considered.

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