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8 дней назад

Game Designer (Forge of Empires)

46 000 - 65 000€
Формат работы
hybrid
Тип работы
fulltime
Грейд
middle/senior
Английский
c1
Страна
Germany
Релокация
Germany
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Текст:
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TL;DR
Game Designer (Forge of Empires) (F2P strategy/mobile games): Designing and optimizing game systems, balancing, LiveOps content, events, and features for Forge of Empires with an accent on player engagement, retention, monetization, and data-driven iteration. Focus on analyzing performance metrics, improving strategy-game economies and systems, using AI tooling in design work, and presenting concepts in a fast-moving experimental environment.

Location: Hybrid in Hamburg, Germany, with the flexibility to work from home and regular planned office days. Relocation to Hamburg is supported.

Salary: €46,000–€65,000 gross annually for the regular level; senior level starts at €65,000.

Company

hirify.global is a German developer and publisher of mobile and browser games, including Forge of Empires, with about 350 employees from 40 nations and a portfolio of 10 games.

What you will do

  • Evaluate, iterate, and improve Forge of Empires content with cross-functional teams to support player engagement, retention, and monetization.
  • Analyze and optimize game systems, balancing, and performance metrics for new and existing players.
  • Concept, design, and implement features and events for a browser and mobile strategy game.
  • Plan, set up, manage, and improve LiveOps content for an active player base.
  • Communicate and present Game Design concepts to colleagues and players.
  • Track trends and practices in the games industry, especially free-to-play mobile games.

Requirements

  • At least 4 years of professional game design experience focused on free-to-play strategy or mobile games.
  • Hands-on LiveOps experience with a game that has an active player base, including event planning, content management, and using performance data to drive KPIs.
  • Advanced knowledge and hands-on experience with game balancing, particularly in strategy games.
  • Proven ability to analyze game systems and performance metrics.
  • Daily experience using AI tools in design work and curiosity about extending their use.
  • Comfort working across systems, economy, content, and UX with a generalist mindset.
  • Ability to evaluate features from the perspective of the loyal player base and work effectively with ambiguity and rapid change.
  • Strong communication and presentation skills for Game Design concepts.
  • Excellent spoken and written English for daily company communication.
  • Strong passion for Forge of Empires or city-building/empire-building games, with an active and engaged presence in the game.

Culture & Benefits

  • Hybrid work model with trust-based working hours, active breaks, and modern offices in central Hamburg.
  • 28 vacation days, sabbatical options, a mobile device, and a contribution toward public transport.
  • Training and development opportunities including online training, InnoVersity, and conferences.
  • Regular team events, company get-togethers, and access to office facilities including a gym and rooftop terrace.
  • Market-competitive salary grids and career levels from regular to senior.
  • Relocation assistance for candidates moving to Hamburg.

Hiring process

  • Apply through the online application form with salary expectations and the earliest possible start date.
  • Junwei Song is available to answer questions about the role.

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