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Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Текст:
Hirify AI/Оригинал
TL;DR
Game Designer (Forge of Empires) (F2P strategy/mobile games): Designing and optimizing game systems, balancing, LiveOps content, events, and features for Forge of Empires with an accent on player engagement, retention, monetization, and data-driven iteration. Focus on analyzing performance metrics, improving strategy-game economies and systems, using AI tooling in design work, and presenting concepts in a fast-moving experimental environment.
Location: Hybrid in Hamburg, Germany, with the flexibility to work from home and regular planned office days. Relocation to Hamburg is supported.
Salary: €46,000–€65,000 gross annually for the regular level; senior level starts at €65,000.
Company
hirify.global is a German developer and publisher of mobile and browser games, including Forge of Empires, with about 350 employees from 40 nations and a portfolio of 10 games.
What you will do
Evaluate, iterate, and improve Forge of Empires content with cross-functional teams to support player engagement, retention, and monetization.
Analyze and optimize game systems, balancing, and performance metrics for new and existing players.
Concept, design, and implement features and events for a browser and mobile strategy game.
Plan, set up, manage, and improve LiveOps content for an active player base.
Communicate and present Game Design concepts to colleagues and players.
Track trends and practices in the games industry, especially free-to-play mobile games.
Requirements
At least 4 years of professional game design experience focused on free-to-play strategy or mobile games.
Hands-on LiveOps experience with a game that has an active player base, including event planning, content management, and using performance data to drive KPIs.
Advanced knowledge and hands-on experience with game balancing, particularly in strategy games.
Proven ability to analyze game systems and performance metrics.
Daily experience using AI tools in design work and curiosity about extending their use.
Comfort working across systems, economy, content, and UX with a generalist mindset.
Ability to evaluate features from the perspective of the loyal player base and work effectively with ambiguity and rapid change.
Strong communication and presentation skills for Game Design concepts.
Excellent spoken and written English for daily company communication.
Strong passion for Forge of Empires or city-building/empire-building games, with an active and engaged presence in the game.
Culture & Benefits
Hybrid work model with trust-based working hours, active breaks, and modern offices in central Hamburg.
28 vacation days, sabbatical options, a mobile device, and a contribution toward public transport.
Training and development opportunities including online training, InnoVersity, and conferences.
Regular team events, company get-togethers, and access to office facilities including a gym and rooftop terrace.
Market-competitive salary grids and career levels from regular to senior.
Relocation assistance for candidates moving to Hamburg.
Hiring process
Apply through the online application form with salary expectations and the earliest possible start date.
Junwei Song is available to answer questions about the role.
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