game developmentmaya3ds max3d animationriggingcharacter animationskinninganatomy
Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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В Company hidden чётко очерчены задачи аниматора, описаны пути развития и широкий пакет льгот; при этом фиксированный график и отсутствие данных о зарплате оставляют практические вопросы.
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Длинный рабочий деньПонятные задачиВарианты развитияШирокий пакет льготИгровая индустрия
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Hirify AI/Оригинал
TL;DR
3D Animator (Middle/Senior) (Gamedev): Creating believable, high-quality character and game-object animations for real-time and pre-rendered sequences with an accent on key-framed animation, rigging, skinning, and production constraints. Focus on adapting animation to platform limits, establishing art guidelines, meeting project milestones, and coaching junior animators.
Location: Hybrid, Richmond Building, 207C Nguyen Xi, Binh Thanh Ward, Ho Chi Minh City, Vietnam; 2 days working from home per week. Working hours are Monday to Friday, 8:30 AM to 6:00 PM with a 1.5-hour break.
Company
hirify.global is a global game development company creating video game titles across multiple platforms.
What you will do
Create believable, high-quality key-framed animations for real-time and pre-rendered sequences.
Animate characters and game objects in cartoony, stylized, or realistic styles.
Rig and skin assets, including complex rigs, with low to medium polygon counts.
Collaborate with game designers, programmers, artists, and production teams to meet platform constraints, milestones, and deadlines.
Help establish art production guidelines and prevent future production issues.
Senior-level animators coach and train junior animators.
Requirements
Games industry experience and high proficiency in 3ds Max or Maya.
Academic background in animation or equivalent, including hand-drawing, sketching, and/or illustration.
Advanced knowledge of animation principles, character motion, and physics-based motion.
Excellent skinning and rigging skills with low to medium polygon counts, plus a solid understanding of topology and production constraints.
Strong grasp of human anatomy, proportion, perspective, composition, color, shading, lighting, and post-processing.
Creative, original, attentive to detail, organized, committed, self-disciplined, and passionate about games across platforms.
Strong communication, negotiation, conflict resolution, decision-making, initiative, and problem-solving skills.
Ability to follow a brief, estimate time accurately, meet deadlines, work independently, collaborate with a team, accept feedback, and remain calm under pressure.
Culture & Benefits
Hybrid working model with 2 days working from home every week.
Well-being events and policies supporting physical, mental, and emotional health.
Internal training, training sponsorship, e-learning platforms, and collaboration with hirify.global experts worldwide.
Monthly salary with Tet and performance bonuses; minimum 12 days of paid annual leave, 5 days of paid sick leave, Christmas leave, Birthday leave, and CSR leave.
100% coverage of mandatory insurance plus extra healthcare insurance.
Monthly allowance for lunch and work-from-home electricity and Internet bills; relocation support for international candidates joining from overseas.
Collaborative open-space workplace with an international team, canteen, recreation areas, and a gaming room.
Hiring process
Online screening call with a recruiter.
Distance art test.
Offline interview with the Animator Lead, Art Director, and Producer.
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