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3 дня назад

Environment Artist (3D)

Формат работы
hybrid
Тип работы
fulltime
Грейд
middle
Английский
c1
Страна
Sweden
Вакансия из списка Hirify.GlobalВакансия из Hirify RU Global, списка компаний с восточно-европейскими корнями
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TL;DR
Environment Artist (3D/Gamedev): Creating stylized and semi-realistic environment assets for multiple game projects with an accent on organic and hard-surface modeling, modular asset sets, and efficient material workflows. Focus on developing large-scale structures, optimizing meshes and environment pipelines, and collaborating with Level Designers and Tech Artists.

Location: Stockholm, Sweden; hybrid setup with the possibility of working from home two days per week. The office is located in Kungsholmen, Fridhemsplan.

Company

hirify.global North is a Stockholm-based game developer within the hirify.global Group, known for projects including Goat Simulator 3.

What you will do

  • Create environment assets ranging from foliage and organic nature to hard-surface, human-made structures.
  • Adapt the artistic style of assets to different projects, focusing on stylized and semi-realistic environments.
  • Plan and create modular asset sets for large and complex buildings and structures using trim sheets, asset libraries, and reusable meshes.
  • Develop efficient solutions for large meshes, including layered materials, detail normals, secondary UVs, and landscape materials.
  • Own and improve the Environment Art pipeline, focusing on performance, efficiency, and quality.
  • Collaborate with Level Designers, Tech Artists, and other Artists to build game worlds.

Requirements

  • Around 2+ years of professional experience creating 3D Environment Art for games.
  • Experience working with different pipelines and best practices across game projects.
  • Experience shipping at least one game.
  • Comfort working with Unreal Engine and Autodesk Maya or Blender.
  • A portfolio showing organic and hard-surface 3D models and modular asset sets using trim sheets.
  • Strong interest in creating game environments and understanding of balancing visual quality with technical and time constraints.
  • Proactive and independent working style, strong problem-solving and communication skills, and a collaborative mindset.
  • Fluent English, both verbally and in writing.

Nice to have

  • 2D art skills applicable to game environments, such as creating signs, billboards, posters, graffiti, or similar assets.

Culture & Benefits

  • Permanent, full-time position with a 40-hour work week and hybrid working options.
  • Competitive salary, pension contributions, and insurance benefits.
  • Wellness grant and paid time off for exercise, with several gyms near the office.
  • Creative Friday every fourth week and scheduled game sessions with colleagues.
  • Enhanced parental benefits, including additional pay during parental leave.
  • Renovated office with lounge areas, entertainment facilities, and a collaborative game-focused environment.

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