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Вакансия из Hirify Global, списка международных tech-компаний Для мэтча и отклика нужен Plus
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Чёткие обязанности, работа в продуктовой команде и заявленное наставничество делают вакансию привлекательной, но зарплата не указана, а специализация на iGaming требует осознанного выбора.
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Зарплата не указанаРискованный доменПонятные задачиПродуктовая командаПоддержка роста
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Описание вакансии
Текст:
Hirify AI/Оригинал
TL;DR
Middle 2D Artist (iGaming): Developing the visual style and production-ready artwork for crash, instant, and real-time games with an accent on stylised game art, gameplay-state visuals, and cross-platform asset optimisation. Focus on creating concepts, characters, environments, icons, UI artwork, and animation-ready assets while maintaining visual consistency across mobile and desktop.
Location: Ukraine; remote work or work from Kyiv, Tbilisi, Manila, or London
Company
hirify.global builds a full-stack technology ecosystem for iGaming businesses, while VeliPlay develops crash, instant, and real-time games.
What you will do
Develop the visual style of crash games with the Art Director and product team.
Create concepts, backgrounds, characters, objects, icons, and UI artwork from sketches through final assets.
Design clear visuals for betting, multiplier growth, cashout, wins, and crashes.
Prepare layered artwork for animation, collaborate with animators on movement and effects, and support game integration.
Adapt and optimise assets for mobile and desktop, review integrated artwork, and implement feedback from designers and developers.
Create skins, seasonal artwork, and visual updates while maintaining a consistent style; estimate timelines and organise source files and assets.
Requirements
Strong 2D art skills and understanding of composition, colour, lighting, form, and perspective.
Proficiency in stylised and casual game art, with the ability to follow art direction and create cohesive, readable assets across different screen sizes.
Proficiency in AI tools for creating game assets from initial concepts to production-ready artwork.
Understanding of crash game visuals and key gameplay states.
Experience preparing assets for animation and game integration.
Proficiency in Photoshop and working knowledge of Figma.
Good collaboration, time estimation, and feedback-handling skills.
A portfolio of finished game artwork, including scenes, objects, icons, and UI elements, with at least one sketch-to-final case and a clear description of your contribution.
Nice to have
Experience in iGaming, especially crash and instant games.
Experience creating a game’s visual style from scratch.
Knowledge of Spine, After Effects, or 2D animation principles.
Culture & Benefits
Mentorship, a clear career path, and support to lead the product.
Health support options that vary based on location.
Remote work or work from Kyiv, Tbilisi, Manila, or London.
Paid vacation and public holidays.
Team offsites, community events, and an open-door culture.
Hiring process
Intro call with a TA Specialist.
Test task followed by a hard skills interview.
Final interview and offer.
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