Назад
Company hidden
5 дней назад

XDev Props Intern (Game Development)

37$
Формат работы
onsite
Тип работы
fulltime
Грейд
trainee
Английский
b2
Страна
US
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

Для мэтча с этой вакансией нужен Plus

Описание вакансии

Текст:
/
TL;DR
XDev Props Intern (Game Development): Supporting the creation and review of game-ready 3D props and materials with an accent on modeling, texturing, UVs, asset optimization, and external art production. Focus on preparing vendor briefs, reviewing high/low-poly assets and materials, and communicating actionable technical and artistic feedback throughout production.

Location: Burbank, California, United States; relocation assistance is available for eligible candidates. The internship runs for 12 weeks during either May 17–August 6 or June 14–September 3. Applicants must be authorized to work for any employer in the United States and must not require current or future work visa sponsorship.

Intern pay: $36.50 USD per hour.

Company

hirify.global develops and publishes interactive entertainment, including game production through Insomniac Games.

What you will do

  • Create image- and text-based briefs describing prop requirements for external art vendors under the guidance of the X-Dev Props Manager.
  • Review external partners’ 3D models, textures, materials, and UVs, providing clear and actionable feedback throughout production.
  • Support prop development and optimization across high- and low-poly modeling, material and texture creation, and final delivery.
  • Help guide vendors creating hard-surface props and materials while following direction from the X-Dev Props Manager, Art Director, and Lead Artists.
  • Collaborate with artists to maintain block-out proxy models and reference images for X-Dev Props work.
  • Apply Maya, Substance Painter, Substance Designer, ZBrush, and Photoshop to support asset development and review while maintaining a consistent artistic style.

Requirements

  • Undergraduate student at an accredited university with an expected graduation date between May 2026 and December 2029.
  • Strong skills in modeling, baking, and UV layout using Maya, Max, or an equivalent tool.
  • Strong skills in texture and material creation using Photoshop, Substance Painter, and Substance Designer; experience with ZBrush.
  • Ability to review 3D assets, identify improvements, and communicate clear, actionable feedback.
  • Strong written and verbal communication skills, including interpreting technical information, preparing documentation, and presenting ideas clearly.
  • Strong organizational and time-management skills, including prioritizing tasks, managing multiple assignments, and meeting deadlines.
  • Ability to solve practical problems, follow written and verbal instructions, and collaborate with artists and external partners.
  • Foundational mathematics skills, including percentages, proportions, basic algebra, and geometry.
  • Willingness to receive direction, incorporate feedback, and work closely with a team.
  • Availability for the entire 12-week internship period and for one of the specified internship periods.

Nice to have

  • Experience with vehicles and weapons.

Culture & Benefits

  • Hands-on experience with external art production, asset optimization, and game development workflows.
  • Collaboration with the X-Dev Props Manager, Art Director, Lead Artists, artists, and external art partners.
  • Relocation assistance is available for eligible candidates.
  • Fixed hourly pay applies during the internship period.

Hiring process

  • Background checks are conducted at the offer stage for new employees and may include criminal background checks for some roles.

Будьте осторожны: если работодатель просит войти в их систему, используя iCloud/Google, прислать код/пароль, запустить код/ПО, не делайте этого - это мошенники. Обязательно жмите "Пожаловаться" или пишите в поддержку. Подробнее в гайде →