В Riot Games хорошо описана старшая роль в разработке геймплея для нового продукта, с техническим лидерством и актуальным стеком C++ и Unreal Engine. Без зарплаты и информации о локации сложнее оценить условия целиком.
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Зарплата не указанаАктуальный стекЧёткая зона ответственностиСвоя игровая разработка
Оценка от Hirify AI
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Текст:
Hirify AI/Оригинал
TL;DR
Staff Software Engineer, Gameplay - Unpublished R&D; Product (Game Development/Unreal Engine): Building gameplay systems and engine features for a new game with an accent on scalable architecture, technical design, and performant implementation. Focus on prototyping player-facing features, establishing engineering standards, and mentoring engineers across game development disciplines.
Company
Riot Games develops player-focused video games, including League of Legends.
What you will do
Identify, prioritize, and implement gameplay systems and engine features for a new game.
Prototype ideas and develop player-facing features in collaboration with designers and engineers.
Lead and contribute to architecture, technical design, and implementation of gameplay systems.
Define technical solutions, focus areas, and handoff points with product and discipline leads.
Establish engineering standards and scalable development practices while improving robustness, scalability, and performance.
Mentor engineers and share best practices across game development disciplines.
Requirements
6+ years of professional software engineering experience in the game industry.
4+ years of professional game development experience with Unreal Engine.
Bachelor’s degree in Computer Science or equivalent experience with strong computer science fundamentals.
Proficiency with a modern game engine, such as Unreal Engine or Unity.
Strong knowledge of common game and software design patterns.
Professional experience developing with C++.
Nice to have
Experience working with small and mid-sized engineering teams.
Experience with persistence solutions.
Leadership experience.
Experience with agile development.
Culture & Benefits
Player-focused game development centered on creating enjoyable player experiences.
Collaborative work across design, product, and engineering disciplines.
Encouragement to experiment, challenge constraints, and approach problems differently.
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