Назад
14 дней назад

Staff Software Engineer, Gameplay - Unpublished R&D; Product

Тип работы
fulltime
Грейд
senior
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
Для мэтча и отклика нужен Plus

Мэтч & Сопровод

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Описание вакансии

Текст:
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TL;DR
Staff Software Engineer, Gameplay - Unpublished R&D; Product (Game Development/Unreal Engine): Building gameplay systems and engine features for a new game with an accent on scalable architecture, technical design, and performant implementation. Focus on prototyping player-facing features, establishing engineering standards, and mentoring engineers across game development disciplines.

Company

Riot Games develops player-focused video games, including League of Legends.

What you will do

  • Identify, prioritize, and implement gameplay systems and engine features for a new game.
  • Prototype ideas and develop player-facing features in collaboration with designers and engineers.
  • Lead and contribute to architecture, technical design, and implementation of gameplay systems.
  • Define technical solutions, focus areas, and handoff points with product and discipline leads.
  • Establish engineering standards and scalable development practices while improving robustness, scalability, and performance.
  • Mentor engineers and share best practices across game development disciplines.

Requirements

  • 6+ years of professional software engineering experience in the game industry.
  • 4+ years of professional game development experience with Unreal Engine.
  • Bachelor’s degree in Computer Science or equivalent experience with strong computer science fundamentals.
  • Proficiency with a modern game engine, such as Unreal Engine or Unity.
  • Strong knowledge of common game and software design patterns.
  • Professional experience developing with C++.

Nice to have

  • Experience working with small and mid-sized engineering teams.
  • Experience with persistence solutions.
  • Leadership experience.
  • Experience with agile development.

Culture & Benefits

  • Player-focused game development centered on creating enjoyable player experiences.
  • Collaborative work across design, product, and engineering disciplines.
  • Encouragement to experiment, challenge constraints, and approach problems differently.

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