В Riot Games четко описана роль в R&D-команде, но оформление идет через стороннюю компанию, а зарплата не указана, поэтому условия предложения сложнее оценить.
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Через подрядчикаЗарплата не указанаПонятные задачиИзвестная игровая студия
Оценка от Hirify AI
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Текст:
Hirify AI/Оригинал
TL;DR
Game Producer (Unpublished R&D Product) (Game Development): Managing day-to-day production for an unpublished game product in Shanghai with an accent on roadmaps, sprint planning, cross-functional coordination, and delivery tracking. Focus on facilitating Agile rituals, resolving dependencies and blockers, maintaining production documentation, and escalating risks across design, art, and engineering.
Location: Shanghai, China
Company
Riot Games is a multi-title game developer and publisher creating player-focused games and experiences for a global player community.
What you will do
Maintain roadmaps, backlogs, sprint plans, milestone schedules, and task tracking for a feature area.
Coordinate day-to-day execution across design, art, and engineering using agreed workflows and tools such as Jira.
Track risks, blockers, and dependencies, resolve minor issues, and escalate larger risks with clear context.
Maintain schedules, workflow documentation, decision logs, meeting notes, onboarding materials, and stakeholder status updates.
Requirements
3+ years of experience in game development, including at least 2 years in production, project management, or a similar coordination role.
Experience delivering features or content against schedules, including backlog management, task tracking, and dependency follow-up.
Experience facilitating Agile or similar team rituals, including stand-ups, planning, and retrospectives.
Proficiency with Jira, Confluence, or equivalent project management tools.
Strong organization, attention to detail, follow-through, and communication skills across multiple parallel workstreams.
Business fluency in Mandarin and English is required.
Nice to have
Basic understanding of design, art, and engineering pipelines in a modern game engine.
Experience working with distributed or cross-regional teams across time zones and cultures.
Culture & Benefits
Work with a passionate cross-functional team focused on creating player-valued game experiences.
Collaborate in an environment that encourages experimentation, different perspectives, and player empathy.
Employment contract through FESCO Adecco, a professional personnel company in China.
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