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14 дней назад

Game Producer (Unpublished R&D Product)

Формат работы
onsite
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
China
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Текст:
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TL;DR
Game Producer (Unpublished R&D Product) (Game Development): Managing day-to-day production for an unpublished game product in Shanghai with an accent on roadmaps, sprint planning, cross-functional coordination, and delivery tracking. Focus on facilitating Agile rituals, resolving dependencies and blockers, maintaining production documentation, and escalating risks across design, art, and engineering.

Location: Shanghai, China

Company

Riot Games is a multi-title game developer and publisher creating player-focused games and experiences for a global player community.

What you will do

  • Maintain roadmaps, backlogs, sprint plans, milestone schedules, and task tracking for a feature area.
  • Coordinate day-to-day execution across design, art, and engineering using agreed workflows and tools such as Jira.
  • Facilitate stand-ups, sprint planning, backlog grooming, playtests, milestone reviews, and retrospectives.
  • Track risks, blockers, and dependencies, resolve minor issues, and escalate larger risks with clear context.
  • Maintain schedules, workflow documentation, decision logs, meeting notes, onboarding materials, and stakeholder status updates.

Requirements

  • 3+ years of experience in game development, including at least 2 years in production, project management, or a similar coordination role.
  • Experience delivering features or content against schedules, including backlog management, task tracking, and dependency follow-up.
  • Experience facilitating Agile or similar team rituals, including stand-ups, planning, and retrospectives.
  • Proficiency with Jira, Confluence, or equivalent project management tools.
  • Strong organization, attention to detail, follow-through, and communication skills across multiple parallel workstreams.
  • Business fluency in Mandarin and English is required.

Nice to have

  • Basic understanding of design, art, and engineering pipelines in a modern game engine.
  • Experience working with distributed or cross-regional teams across time zones and cultures.

Culture & Benefits

  • Work with a passionate cross-functional team focused on creating player-valued game experiences.
  • Collaborate in an environment that encourages experimentation, different perspectives, and player empathy.
  • Employment contract through FESCO Adecco, a professional personnel company in China.

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