Назад
15 дней назад

Principal Animation Artist (Unpublished R&D Product)

Тип работы
fulltime
Грейд
senior
Английский
b2
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Principal Animation Artist (Unpublished R&D Product) (Gameplay Animation/Unreal Engine): Defining player-facing animation systems and character performances for an unpublished game product with an accent on animation quality, responsiveness, scalability, and runtime behavior. Focus on building animation pipelines and standards, solving systemic performance challenges, and guiding cross-disciplinary teams and animators.

Company

Riot Games is a game development company best known for creating League of Legends and building player-focused interactive experiences.

What you will do

  • Drive the quality and direction of gameplay animation, emphasizing responsiveness, clarity, and cohesion.
  • Own and evolve player-facing animation systems across features and the project lifecycle.
  • Define animation best practices, workflows, pipelines, and quality standards.
  • Partner with design, engineering, and technical art to shape animation systems and gameplay integration.
  • Lead scalable solutions for systemic challenges affecting reliability and performance.
  • Mentor animators and improve cross-team collaboration, tools, pipelines, and production strategies.

Requirements

  • 10+ years of professional experience in game or entertainment animation.
  • Experience defining animation pipelines or standards at team or project level.
  • Expert proficiency in Maya and extensive experience with Unreal Engine.
  • Deep understanding of animation systems, state machines, runtime behaviors, and real-time performance.
  • Experience delivering complex animation systems and influencing cross-disciplinary teams.
  • Fluency in Mandarin Chinese required.

Nice to have

  • Proficiency in English.
  • Experience across gameplay and cinematic animation workflows.
  • Experience collaborating with engineering and design on complex system design.

Culture & Benefits

  • Player-focused development with an emphasis on player empathy and delight.
  • Collaborative environment supporting experimentation and challenging existing constraints.
  • Opportunity to influence animation craft, systems, and production practices across disciplines.

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