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11 дней назад

Producer / Project Manager (Gaming)

Формат работы
onsite
Тип работы
fulltime
Грейд
middle
Английский
b2
Страна
Vietnam
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Producer / Project Manager (Gaming): Managing game art production projects in collaboration with Art and Tech teams, artists, and international clients with an accent on scheduling, quality control, team coordination, and delivery efficiency. Focus on identifying production risks, resolving project issues, tracking milestones, and supporting team development.

Location: Da Lat City, Lam Dong, Viet Nam; onsite role

Company

Black Shamrock is part of a game development organization creating immersive gaming experiences and delivering art production services for international clients.

What you will do

  • Plan and oversee game art production projects, ensuring schedules, quality, and efficiency targets are met.
  • Define project roles, task schedules, timelines, and delivery plans based on client requirements.
  • Coordinate daily with Art and Tech Leads, artists, internal teams, and international clients on project status, schedules, and questions.
  • Track progress, identify production risks and issues, and implement solutions to keep projects on course.
  • Strengthen collaboration and teamwork across artists and managers while supporting effective project execution.
  • Review project outcomes and collaborate with the Art Manager on goals, training plans, and team development.

Requirements

  • At least 2 years of experience in project management, operations management, business management, logistics, supply chain, or a related field.
  • Strong information-gathering and analytical skills.
  • Good planning skills for both project and people management.
  • Excellent Vietnamese and English communication skills required.
  • Ability to work under pressure, think logically, and take proactive responsibility.

Nice to have

  • Experience working with international clients.

Culture & Benefits

  • One-year full-time contract.
  • Work with Art and Tech teams on international game projects.
  • Exposure to clients including Microsoft, Sony, and EA.
  • Opportunity to contribute to team learning and professional development plans.

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