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9 дней назад

Lead Game Designer (Mobile F2P)

Формат работы
hybrid/onsite
Тип работы
fulltime
Грейд
lead
Английский
b2
Страна
Armenia/Georgia
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

Текст:
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TL;DR
Lead Game Designer (Mobile F2P): Defining systems, progression, economy, and feature roadmaps for OneState, a multiplayer social role-playing project, with an accent on feature ownership, design documentation, and cross-functional coordination. Focus on breaking down complex systems, identifying dependencies and risks, reviewing build implementations, and leading the Game Design domain.

Location: Yerevan or Tbilisi; hybrid or office work in Tbilisi

Company

hirify.global is an independent game studio developing OneState, a social role-playing project for mobile platforms.

What you will do

  • Define and maintain the vision for game systems, their relationships, progression, and economy.
  • Own the domain roadmap with the Producer and set priorities for systems and features.
  • Lead major features from ideation through implementation, task breakdown, and build validation.
  • Write and maintain GDDs, specifications, and feature documentation.
  • Identify risks, dependencies, and open questions before development begins.
  • Coordinate with Development, UI/UX, QA, Production, and peer teams while reviewing and accepting implemented features.

Requirements

  • 4+ years of experience as a Game Designer, System Designer, Product Game Designer, or Feature Owner.
  • Experience owning large features from ideation through implementation and build validation.
  • Strong understanding of game systems, flows, states, and dependencies.
  • Experience creating vision documents, specifications, GDDs, and production-ready tasks.
  • Ability to make independent design decisions and communicate effectively with Development, UI/UX, QA, and Production teams.
  • English proficiency sufficient for comfortably reading technical and professional literature.

Nice to have

  • Experience with pre-production or early-stage production.
  • Experience developing mobile free-to-play games.
  • Experience with multiplayer, open-world, or social projects.
  • Understanding of game economy and progression systems, plus experience with Unity.
  • Experience mentoring or functionally leading other Game Designers.

Culture & Benefits

  • Independent studio structure without excessive corporate bureaucracy.
  • Flexible hours with the option to take days off.
  • Hybrid or office work in Tbilisi.
  • Paid sick days and assistance in difficult life situations.
  • Professional growth opportunities, regular performance-based salary reviews, and a promotion system.

Hiring process

  • Application review followed by an HR interview.
  • Technical interviews and, in some cases, a test assignment.
  • Final interview, offer, and onboarding.

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