3 дня назад
Level Designer (Mobile Gaming)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Level Designer (Mobile Gaming) (Unity/Casual Games): Designing and bringing engaging levels and mini-games from concept to live production for a casual mobile game, with an accent on progression, visual polish, and data-driven balancing. Focus on crafting difficulty curves, coordinating Art and Animation teams, and improving level creation workflows with AI-driven tools.
Location: London, United Kingdom; hybrid
Company
develops casual mobile games designed to create engaging social entertainment experiences for millions of players worldwide.
What you will do
- Design, build, and visually polish levels and mini-games from concept through production using internal tools and Unity.
- Plan level progression and difficulty curves using player metrics, A/B test results, and user feedback.
- Collaborate with Art, Animation, Tech Art, and Operations teams to tailor assets and deliver levels on schedule.
- Own the production cycle, coordinate cross-functional teams, and drive levels from concept to launch.
- Develop ideas for game mechanics, obstacles, and themes while applying game design and UX principles.
- Improve the level creation pipeline by exploring new tools, including AI-driven workflows.
Requirements
- Hands-on or creative experience in the gaming industry, such as level design, game design, tech art, or product management.
- Basic working knowledge of Unity or another game engine and the ability to quickly learn proprietary level editors.
- Strong project management, communication, and interpersonal skills, including the ability to guide cross-functional teams.
- A strong eye for composition, aesthetics, visual storytelling, and product design.
- Experience with continuous, data-driven level balancing using metrics and A/B testing.
- Creative, proactive, ownership-driven approach and a strong interest in casual mobile games.
Nice to have
- Familiarity with generative AI tools for level ideation or content generation.
- Portfolio of visually polished levels or relevant gameplay projects.
Culture & Benefits
- Work in a hybrid setup in London.
- Contribute to casual mobile games played by millions of people worldwide.
- Collaborate across design, art, animation, tech art, and operations disciplines.
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