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3 часа Π½Π°Π·Π°Π΄

Senior Concept Artist (Gamedev)

Π€ΠΎΡ€ΠΌΠ°Ρ‚ Ρ€Π°Π±ΠΎΡ‚Ρ‹
hybrid
Π’ΠΈΠΏ Ρ€Π°Π±ΠΎΡ‚Ρ‹
fulltime
Π“Ρ€Π΅ΠΉΠ΄
senior
Английский
b2
Π‘Ρ‚Ρ€Π°Π½Π°
Spain
Вакансия ΠΈΠ· списка Hirify.GlobalВакансия ΠΈΠ· Hirify Global, списка ΠΌΠ΅ΠΆΠ΄ΡƒΠ½Π°Ρ€ΠΎΠ΄Π½Ρ‹Ρ… tech-ΠΊΠΎΠΌΠΏΠ°Π½ΠΈΠΉ
Для мэтча ΠΈ ΠΎΡ‚ΠΊΠ»ΠΈΠΊΠ° Π½ΡƒΠΆΠ΅Π½ Plus

ΠœΡΡ‚Ρ‡ & Π‘ΠΎΠΏΡ€ΠΎΠ²ΠΎΠ΄

Для мэтча с этой вакансиСй Π½ΡƒΠΆΠ΅Π½ Plus

ОписаниС вакансии

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TL;DR
Senior Concept Artist (Gamedev): Creating character designs, illustrations, 3D blockouts, and artistic references for the visual development of core game titles with an accent on visual consistency, project-specific art direction, and collaboration. Focus on developing concepts for Asphalt and Disney-inspired projects, planning art assets, integrating feedback, and supporting production decisions.

Location: Barcelona, Spain; hybrid work model

Company

hirify.global develops core game titles including projects inspired by Disney Speedstorm and Asphalt Legends.

What you will do

  • Create character designs, illustrations, line art, and 3D blockouts for game projects.
  • Develop artistic ideas while preserving each game's distinct visual identity.
  • Collaborate with concept artists, artists, designers, and production teams to evolve the visual style.
  • Iterate on concepts under the Studio Art Director's guidance and incorporate feedback.
  • Plan art assets for characters, environments, and props, communicating requirements to relevant team members.

Requirements

  • Experience creating concepts and artistic references for game production.
  • Strong skills in character design, illustration, line art, and 3D blockouts.
  • Ability to work within established visual styles and contribute to visual development.
  • Ability to collaborate with art, design, and production teams and respond to feedback.
  • Availability to work in a hybrid model from Barcelona, Spain.

Culture & Benefits

  • Permanent employment contract.
  • Collaboration with local and international production teams.
  • Opportunities to deepen concept art expertise and take on broader artistic responsibilities.
  • Access to development opportunities, mentorship, coaching, and potential internal mobility.

Hiring process

  • HR screening call followed by a 20-minute hiring manager interview.
  • One-week practical test.
  • Second interview to review the test, followed by a final interview with the Studio Manager.

Π‘ΡƒΠ΄ΡŒΡ‚Π΅ остороТны: Ссли Ρ€Π°Π±ΠΎΡ‚ΠΎΠ΄Π°Ρ‚Π΅Π»ΡŒ просит Π²ΠΎΠΉΡ‚ΠΈ Π² ΠΈΡ… систСму, ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΡ iCloud/Google, ΠΏΡ€ΠΈΡΠ»Π°Ρ‚ΡŒ ΠΊΠΎΠ΄/ΠΏΠ°Ρ€ΠΎΠ»ΡŒ, Π·Π°ΠΏΡƒΡΡ‚ΠΈΡ‚ΡŒ ΠΊΠΎΠ΄/ПО, Π½Π΅ Π΄Π΅Π»Π°ΠΉΡ‚Π΅ этого - это мошСнники. ΠžΠ±ΡΠ·Π°Ρ‚Π΅Π»ΡŒΠ½ΠΎ ΠΆΠΌΠΈΡ‚Π΅ "ΠŸΠΎΠΆΠ°Π»ΠΎΠ²Π°Ρ‚ΡŒΡΡ" ΠΈΠ»ΠΈ ΠΏΠΈΡˆΠΈΡ‚Π΅ Π² ΠΏΠΎΠ΄Π΄Π΅Ρ€ΠΆΠΊΡƒ. ΠŸΠΎΠ΄Ρ€ΠΎΠ±Π½Π΅Π΅ Π² Π³Π°ΠΉΠ΄Π΅ β†’