13 дней назад
Lead VFX Artist (Gamedev)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
Lead VFX Artist (Gamedev): Leading the VFX discipline across games, from concept and prototyping through implementation, optimization, and final delivery, with an accent on visual direction, team coordination, and pipeline development. Focus on building VFX standards and workflows, solving performance and platform requirements, and collaborating across art, gameplay, tech art, and engineering teams.
Location: Barcelona, Spain; hybrid work model
Company
develops cross-platform and mobile games, including Asphalt, Dungeon Hunter, Modern Combat, Disney Speedstorm, and Disney Dreamlight Valley.
What you will do
- Lead and coordinate the VFX team, set priorities, manage resources, and ensure delivery and quality targets.
- Partner with the Studio Art Director to maintain consistent artistic and technical quality across all VFX.
- Oversee the VFX pipeline from concept and prototyping through implementation, iteration, optimization, and final delivery.
- Establish VFX standards, workflows, tools, and best practices for performance and platform requirements.
- Collaborate with Art, Production, Gameplay, Tech Art, Engineering, and internal and external partners.
- Recruit, mentor, and support the development of VFX artists and the wider discipline.
Requirements
- Advanced expertise in real-time VFX for games with a strong portfolio.
- Strong knowledge of real-time VFX techniques, 3D game engines, and game development.
- Experience with Unity, Unreal Engine, or CryEngine, plus particle systems and 3D packages such as Maya, Houdini, or 3ds Max.
- Experience with VFX plugins and techniques including RayFire, Krakatoa, FumeFX, AfterBurn, or Maya Fluids.
- Ability to coordinate a VFX team, manage workflows, maintain quality standards, and contribute to proprietary tools and technology.
- Fluent professional English, written and spoken, is required.
Nice to have
- Expertise in GLSL or HLSL.
- Previous mobile game development experience.
- Animation experience.
Culture & Benefits
- Permanent full-time contract with social benefits and private medical insurance.
- 25 vacation days per year, plus a day off for your birthday.
- Flexible hybrid work model and one month of remote work.
- Flexible compensation with a Ticket Restaurant Card and merit-based salary progression.
- Free language courses, career development opportunities, mentorship, coaching, and internal mobility.
- Inclusive international work environment with an office in central Barcelona.
Hiring process
- HR screening call, test, second interview, and final interview.
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