10 часов назад
Senior Game Artist - New Game (London) (Unity/2D Mobile Games)
Мэтч & Сопровод
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Описание вакансии
Текст:
TL;DR
Senior Game Artist - New Game (Unity/2D Mobile Games): Building the expanding isometric map, environments, assets, and visual content for an original casual mobile game with an accent on 2D rendering, visual storytelling, and Unity implementation. Focus on designing clear player progression, creating efficient mobile animations, improving AI-assisted art pipelines, and raising the visual standard across the team.
Location: London, King's Cross. Hybrid schedule with three required studio days on Monday, Thursday, and Friday, plus two remote days.
Company
is a Supercell-backed game studio creating free-to-play mobile games with a focus on heartfelt stories, humour, and player-first experiences.
What you will do
- Own the expanding isometric map and game world, using visual storytelling to support narrative, world-building, and player progression.
- Create polished 2D environments, map content, and game assets in Photoshop.
- Explore concepts and visual ideas quickly while helping define the game's visual direction.
- Prepare, implement, and manage artwork in Unity from early concept through final asset delivery.
- Create efficient animations and effects for mobile, and collaborate with design and engineering to make gameplay and progression clear.
- Plan content, review outsourced art, improve production workflows with AI tools, and support other artists through feedback and knowledge sharing.
Requirements
- Excellent 2D art, rendering, and concepting skills, supported by a portfolio showing creative thinking and polished final work.
- Expert Photoshop skills and experience creating art for casual mobile games.
- Experience designing and producing isometric maps or environments.
- Strong working knowledge of Unity, including preparing and implementing 2D assets in-engine.
- Experience with efficient mobile animation, visual hierarchy, content planning, and delivering work on schedule.
- Hands-on experience using AI tools in an art workflow and a track record of improving workflows, visual quality, or team development.
Nice to have
- Experience briefing and reviewing work from outsourcing partners.
- Experience animating and rigging in Spine or a similar tool.
- Experience designing player-facing UI feature art.
Culture & Benefits
- Collaborative, inclusive environment focused on player impact, clear communication, curiosity, ownership, and creative growth.
- £1,000 annual professional development allowance after the three-month probation period.
- Contributory pension scheme, tax-advantaged stock options, and fully funded private medical care.
- 28 days of annual leave, including three company holidays around Christmas, plus 24/7 mental health support.
- Breakfast and lunch supplies, Friday team lunches, company gifts, social events, and a £250 work-from-home budget.
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