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7 часов назад

Principal Character Artist (Face) (Real-Time Character Systems)

Формат работы
onsite
Тип работы
fulltime
Грейд
senior
Английский
b2
Страна
Canada
Вакансия из списка Hirify.GlobalВакансия из Hirify Global, списка международных tech-компаний
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Описание вакансии

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TL;DR
Principal Character Artist (Face) (Real-Time Character Systems): Defining facial art standards and developing facial assets and systems for an ambitious interactive entertainment experience with an accent on facial realism, expressiveness, and technical quality. Focus on advancing scanning and blendshape pipelines, integrating real-time character performance systems, and solving complex artistic and technical challenges across production.

Location: Montreal, Canada; full-time onsite role

Company

hirify.global is a global media and entertainment company producing film, television, streaming, interactive entertainment, theme park, and consumer experiences.

What you will do

  • Define and maintain quality standards for facial assets across an interactive entertainment project.
  • Solve complex artistic and technical challenges involving facial realism, expressiveness, and character performance.
  • Develop and advance facial pipelines, tools, methodologies, and production best practices.
  • Collaborate with Animation, Technical Art, and cross-disciplinary teams to integrate facial rigs and performance systems.
  • Produce benchmarks, review facial content, and validate assets against artistic and technical standards.
  • Support the Lead Character Artist and broader production team with high-level expertise and guidance.

Requirements

  • Extensive AAA game development experience focused on modular character art.
  • Strong portfolio demonstrating high-quality facial modeling and realism.
  • Advanced knowledge of human facial anatomy, expressions, and character performance.
  • Expertise in facial systems, including blendshapes, 3D scanning, and real-time pipelines.
  • Experience with modular character pipelines and collaboration with Animation and Technical Art teams.
  • Ability to solve complex artistic and technical challenges with strong communication and collaboration skills.

Nice to have

  • Experience developing or improving facial pipelines and systems at scale.
  • Knowledge of performance capture workflows.
  • Experience with Unreal Engine and modern character pipelines such as Metahuman.
  • Experience working with distributed teams or external partners.

Culture & Benefits

  • Inclusive culture focused on creating content that reflects diverse communities.
  • Opportunity to contribute to ambitious interactive entertainment experiences.
  • External candidates may be required to attend an in-person interview at an hirify.global location before a hiring decision.
  • Reasonable accommodation is available during the application and recruitment process.

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