4 часа назад
QA Engineer (iGaming)
Мэтч & Сопровод
Для мэтча с этой вакансией нужен Plus
Описание вакансии
Текст:
TL;DR
QA Engineer (iGaming): Testing land-based, online, mobile, and social slot games with an accent on game mechanics, API and database validation, and cross-platform user experience quality. Focus on analyzing complex game logic, identifying root causes through crash logs and debugging, and verifying wallet transactions and server integrations.
Location: Remote in Colombia
Company
develops land-based, online, mobile, and social casino games.
What you will do
- Analyze slot game mechanics, features, edge cases, and complex gameplay scenarios.
- Create and execute detailed test plans and creative manual test cases.
- Investigate crash logs, historical data, and backtraces using basic debugging techniques to identify root causes.
- Perform mobile, cross-browser, API, and database testing, including validation of wallet transactions and server integrations.
- Collaborate with developers and designers in an Agile environment to resolve defects early.
- Document and isolate complex bugs while meeting strict production deadlines.
Requirements
- Bachelor’s degree or equivalent experience and at least 5 years of hands-on QA testing experience in software or gaming.
- Experience testing slot games, including RNG, paylines, and bonus features, with an interest in casino and social/mobile gaming.
- Experience with API testing, database testing using SQL queries, and command-line debugging tools.
- Experience testing native and web-based mobile applications, with working knowledge of iOS, Android, Windows, and Linux.
- Recognized software testing certification, such as ISTQB or an equivalent qualification.
- Experience with JIRA, strong analytical and communication skills, and a high level of integrity when handling unreleased game data.
Nice to have
- QA automation experience with Selenium, Appium, or Cypress.
Culture & Benefits
- Remote work from Colombia.
- Collaboration with cross-functional teams in an Agile development environment.
- Work involving proprietary game mechanics, internal game logic, and unreleased intellectual property.
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